index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
visual_script
Age
Commit message (
Expand
)
Author
2021-06-23
Fix logic operators mislabeled #49412
Martin
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-17
Merge pull request #49043 from theoway/missing_description_vs_search_window_f...
Rémi Verschelde
2021-06-15
Fixes missing descriptions in search window of visualscript
Umang Kalra
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-14
Fix default value binding in VisualScriptFunctionState
George Marques
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-09
Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-09
Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
Rémi Verschelde
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-08
Rename missing shortcut names in visual script editor
Jonas Bernemann
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-06
Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-05-22
The built in function math/seed was missing the sequenceport.
David Cambré
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-15
Add get_base_editor to ScriptEditorBase
sent44
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-06
Merge pull request #45607 from Calinou/improve-editor-theme
Rémi Verschelde
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-04
Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
Merge pull request #47592 from jmb462/fix-VisualScriptFunctionState-connect-t...
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-04-03
Fix VisualScriptFunctionState connect to null object crash
jmb462
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-06
Snap VisualScript comment to grid when resizing
Kanabenki
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
[next]