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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-16
Improvements and fixes for the default theme.
Daniel J. Ramirez
2017-07-15
Some more typo fixes for "threshold"
Rémi Verschelde
2017-07-11
[#7212] Fixed missing 'Variant' return values in documentation.
ducdetronquito
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-27
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
Rémi Verschelde
2017-06-27
Better user expirence with external text editors.
geequlim
2017-06-26
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-06-05
Merge pull request #9038 from AlexHolly/rect2-rename-pos
Rémi Verschelde
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-05-29
Added members overview
Paulb23
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-18
Convert indent on save
Paulb23
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-18
Make Create New Node dialog resizable and burninate old dialog
Ray Koopa
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-02
Added missing FIXMEs in PR #7878
Ferenc Arn
2017-02-28
Merge pull request #7878 from RebelliousX/else
Rémi Verschelde
2017-02-28
Inf and NaN support added to GDScript.
Saracen
2017-02-28
Various fixes detected using PVS-Studio static analyzer.
Thaer Razeq
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-01-16
Overloaded basic math funcs (double and float variants). Use real_t rather th...
Ferenc Arn
2017-01-16
Merge pull request #7532 from tagcup/pcg_prng
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-16
Style: Cleanups, added headers, renamed files
Rémi Verschelde
2017-01-15
Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...
Ferenc Arn
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-13
rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
Juan Linietsky
2017-01-12
some class renames
Juan Linietsky
2017-01-11
Both Array and Dictionary are always in shared mode (removed copy on write).
Juan Linietsky
2017-01-11
Merge pull request #7093 from bojidar-bg/named-colors
Rémi Verschelde
2017-01-11
Type renames:
Juan Linietsky
2017-01-10
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...
Juan Linietsky
2017-01-09
-All types have editable script now in properties
Juan Linietsky
2017-01-08
PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...
Juan Linietsky
2017-01-08
renamed joystick to joypad everywhere around source code!
Juan Linietsky
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