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2018-01-12Update docsBojidar Marinov
[ci skip]
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
2018-01-01Update copyright statements to 2018Rémi Verschelde
Happy new year to the wonderful Godot community!
2017-12-17Merge pull request #14754 from willnationsdev/dictionary-copyRémi Verschelde
Added 'duplicate' function for Dictionary in C++ and API.
2017-12-17Dictionary::copy -> ::duplicateWill Nations
2017-12-17Now every variant type has its icon.Daniel J. Ramirez
2017-12-17General use Variant type icons, plus other icon updates.Daniel J. Ramirez
2017-12-17Cleanup some #if 0'd codeRémi Verschelde
2017-12-13Scons: Build modules in seperate env.Andreas Haas
2017-12-09Merge pull request #14358 from RandomShaper/fix-vscriptRémi Verschelde
Fix function arg count not considered in VisualScript
2017-12-07Merge pull request #14332 from akien-mga/clang-formatRémi Verschelde
Update style for clang-format 5.0.0, new min required version
2017-12-07doc: Sync classref after a496dd4d, removing NOEDITOR properties from docRémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-12-07Fix function arg count not considered in VisualScriptPedro J. Estébanez
2017-12-06Merge pull request #13436 from hoelzl/pr-vs-yield-signal-oneshotRémi Verschelde
Connect signal for VisualScript "Yield Signal" using oneshot mode
2017-12-06Merge pull request #13427 from hoelzl/pr-vs-enable-yieldRémi Verschelde
Make VisualScriptFunctionState instantiable
2017-12-05Fixed typo: substract to subtractIndah Sylvia
2017-12-01Connect signal for VisualScript "Yield Signal" using oneshot modeMatthias Hoelzl
Since the first call to a VisualScriptFunctionState invalidates the state, any further call results in errors.
2017-11-30Make VisualScriptFunctionState instantiableMatthias Hoelzl
2017-11-25Fix constant node value editMarcin Zawiejski
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky
wrong function, leading to unnecesary copy on writes and reduced performance.
2017-11-24doc: Fix enum tags thanks to 2bc6db6Rémi Verschelde
2017-11-24doc: Remove setters and getters now exposed via properties/membersRémi Verschelde
2017-11-24doc: Update header version for 3.0-betaRémi Verschelde
2017-11-24doc: Sync classref with current sourceRémi Verschelde
2017-11-21Merge pull request #11933 from cxong/masterJuan Linietsky
Use "Command" instead of "Meta" for macOS (#1619)
2017-11-20Add cartesian to polar conversion functionspablotato
2017-11-17Merge pull request #12930 from vnen/gdscrit-output-printJuan Linietsky
Make tool scripts print on the editor Output panel
2017-11-17Rename Rect3 to AABB.Ferenc Arn
Fixes #12973.
2017-11-16Add print_error function, akin to print_lineGeorge Marques
2017-11-15doc: Make all module docs self-containedRémi Verschelde
2017-11-15Create API to add and remove VisualScript custom nodesGeorge Marques
This makes a VisualScriptEditor singleton, which gives plugins the ability to register their own custom nodes. Those will be available for insertion in the Visual Script editor, under the "Custom Nodes" category.
2017-11-14Move singleton management from ProjectSettings to EngineLeon Krause
2017-11-12Add support for the TAU constant. Fixes #12094.Goutte
2017-11-12Properly fix node path selection in input ports, closes #12152Juan Linietsky
2017-11-08Fix "Invalid outputs" error when calling a void method from visual scriptBojidar Marinov
Fixes #11851
2017-10-31Merge pull request #12035 from Chaosus/wrapfuncRémi Verschelde
Added new Wrap functions for numbers
2017-10-25Removes Script::get_node_type()Jerome67000
used before GDScript, with squirrel apparently
2017-10-24Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialogIgnacio Etcheverry
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes.
2017-10-21Refactor Fixed to PhysicsPoommetee Ketson
2017-10-20Merge pull request #12097 from rcurtis/issue12065Rémi Verschelde
Visualscript: Fixes untouched value is null instead of 0
2017-10-17(VS) Add space after "=" sign in variable listhomer666
2017-10-15Merge pull request #12069 from Noshyaar/pr-vslerpRémi Verschelde
VisualScript: add inverse_lerp & range_lerp
2017-10-14Gave a tooltip to the "In" logic nodeCédric Fuchs
2017-10-14Fixed issue that improperly initialized visual node properties to NilRCurtis
2017-10-13VisualScript: add inverse_lerp & range_lerpPoommetee Ketson
2017-10-13Use "Command" for OSX in translation strings (#1619)Cong
2017-10-13Added new wrap functionsChaosus
2017-10-05Add NIL_IS_VARIANT usage to few definitionsRuslan Mustakov
The missing usage flag led to GDNative API descriptions containting arguments with "void" type.