index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
visual_script
Age
Commit message (
Expand
)
Author
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-08
Rename missing shortcut names in visual script editor
Jonas Bernemann
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-06
Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-05-22
The built in function math/seed was missing the sequenceport.
David Cambré
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-15
Add get_base_editor to ScriptEditorBase
sent44
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Merge pull request #33577 from Calinou/highlight-control-flow-keywords
Rémi Verschelde
2021-05-06
Merge pull request #45607 from Calinou/improve-editor-theme
Rémi Verschelde
2021-05-05
Highlight control flow keywords with a different color
Hugo Locurcio
2021-05-04
Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
Merge pull request #47592 from jmb462/fix-VisualScriptFunctionState-connect-t...
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-04-03
Fix VisualScriptFunctionState connect to null object crash
jmb462
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-11
Improve resource load cache
reduz
2021-02-10
Removed _change_notify
reduz
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-06
Snap VisualScript comment to grid when resizing
Kanabenki
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-07
Merge pull request #44918 from Chaosus/vs_assign_default_value
Rémi Verschelde
2021-01-04
Merge pull request #44914 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-05
Fix doc for the VisualScript class.
Swarnim Arun
2021-01-04
Auto-assign default value for variable in visual script on type changing
Yuri Roubinsky
2021-01-04
Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Refactoring Visual Script
Swarnim Arun
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-18
Fix broken members panel in visual script editor
Yuri Roubinsky
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-05
Remove connect *_compat methods
Aaron Franke
[prev]
[next]