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AgeCommit message (Expand)Author
2017-08-29DocData and type hints fixesIgnacio Etcheverry
2017-08-29Renamed 'script_changed' signal in the script editor plugin to 'edited_script...Wilson E. Alvarez
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26Added/Fixed null pointer checksWilson E. Alvarez
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-23Merge pull request #10563 from Hinsbart/vs_cancel_selectRémi Verschelde
2017-08-22VisualScriptEditor: Remove Node when canceling PropertySelector.Andreas Haas
2017-08-22Removed unnecessary returns and break statementsWilson E. Alvarez
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-20Merge pull request #10455 from groud/control_margin_fixesRémi Verschelde
2017-08-19Some control fixes and removed useless linesGilles Roudiere
2017-08-19Fix #6583, Condition + Wait nodes freezing the gameBojidar Marinov
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-08-18Update script signals in real-time when script changes. Fixes #8980Juan Linietsky
2017-08-17Add closest_power_of_2 func and implement mix_rate/latency on OS XMarcelo Fernandez
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-08Ability to set a function as sequenced, so when called you can choose not to ...Juan Linietsky
2017-08-08Properly rename visual script functions, fixed #6076Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-05few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky
2017-07-27Do not allow multiple data connections to the same data input slot, fixes #63...Daniel J. Ramirez
2017-07-24Merge pull request #9764 from Noshyaar/pr-fix2Rémi Verschelde
2017-07-23Add object type hint for docsPoommetee Ketson
2017-07-23Merge pull request #9765 from Noshyaar/pr-clangRémi Verschelde
2017-07-23Merge pull request #9758 from vnen/fix-vs-returnRémi Verschelde
2017-07-23Merge pull request #9741 from vnen/fix-vs-customnodeRémi Verschelde
2017-07-23Merge pull request #9706 from djrm/theme_fixesRémi Verschelde
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-22VS: Fix return value for user-defined functionsGeorge Marques
2017-07-21Update a VS custom node when its script changesGeorge Marques
2017-07-21Fix issues with custom nodes in visual scriptGeorge Marques
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-19Icons can now be added inside line edits (Search icon).Daniel J. Ramirez
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
2017-07-15Some more typo fixes for "threshold"Rémi Verschelde
2017-07-11[#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-27Merge pull request #9360 from GodotExplorer/pr-external-editor-language-checkRémi Verschelde
2017-06-27Better user expirence with external text editors.geequlim
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
2017-06-13Add ability to use custom script templates.Andreas Haas