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Godot with FMOD integration
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Author
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-26
Merge pull request #50840 from Gallilus/VisualScript-drop-preload-nodes-chang...
Rémi Verschelde
2021-07-25
Change "Add Preload Node" action to "Add Node(s)"
Gallilus
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Revert unnecessary changes to VisualScriptEmitSignal
David Cambré
2021-07-21
Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...
Rémi Verschelde
2021-07-21
Merge pull request #50686 from Calinou/use-standard-inf-nan-constants
Rémi Verschelde
2021-07-21
Merge pull request #49749 from DavidCambre/VisualScriptFunction_Call_Set_Get_...
Rémi Verschelde
2021-07-21
expose type hints for VisualScriptCustomNode
David Cambré
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
Improve and streamline VisualScriptFuncNodes Call Set Get
David Cambré
2021-07-20
Fix visual script icons
Nick Huelin
2021-07-20
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
Rémi Verschelde
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-18
Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
2021-07-18
VisualScript-Drop-Custom-Nodes
David Cambré
2021-07-13
Document remaining Visual Script classes
Tomasz Chabora
2021-07-13
Implement the ability to disable classes
reduz
2021-07-12
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
Fabio Alessandrelli
2021-07-10
Fix creating a new function in visual scripts
Yuri Roubinsky
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-06-29
Fixes Visual script nodes operator mismatch issue #49943
Dipal M Zambare
2021-06-23
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
kleonc
2021-06-23
Fix logic operators mislabeled #49412
Martin
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-17
Merge pull request #49043 from theoway/missing_description_vs_search_window_f...
Rémi Verschelde
2021-06-15
Fixes missing descriptions in search window of visualscript
Umang Kalra
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-14
Fix default value binding in VisualScriptFunctionState
George Marques
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-09
Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-09
Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
Rémi Verschelde
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-08
Rename missing shortcut names in visual script editor
Jonas Bernemann
2021-06-07
Merge pull request #49221 from Faless/mp/4.x_rpc_refactor
Rémi Verschelde
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-06-06
Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-06-01
[Net] Refactor RPCs, remove RSETs
Fabio Alessandrelli
2021-05-22
The built in function math/seed was missing the sequenceport.
David Cambré
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
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