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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-13
Replace GUI anchor type by a float between 0 and 1
Gilles Roudiere
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-08-10
Adds missing type information to virtual method binds
Ignacio Etcheverry
2017-08-08
Ability to set a function as sequenced, so when called you can choose not to ...
Juan Linietsky
2017-08-08
Properly rename visual script functions, fixed #6076
Juan Linietsky
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-05
few bugs fixed thanks to explicit bool constructor and clang.
Juan Linietsky
2017-07-27
Do not allow multiple data connections to the same data input slot, fixes #63...
Daniel J. Ramirez
2017-07-24
Merge pull request #9764 from Noshyaar/pr-fix2
Rémi Verschelde
2017-07-23
Add object type hint for docs
Poommetee Ketson
2017-07-23
Merge pull request #9765 from Noshyaar/pr-clang
Rémi Verschelde
2017-07-23
Merge pull request #9758 from vnen/fix-vs-return
Rémi Verschelde
2017-07-23
Merge pull request #9741 from vnen/fix-vs-customnode
Rémi Verschelde
2017-07-23
Merge pull request #9706 from djrm/theme_fixes
Rémi Verschelde
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-22
VS: Fix return value for user-defined functions
George Marques
2017-07-21
Update a VS custom node when its script changes
George Marques
2017-07-21
Fix issues with custom nodes in visual script
George Marques
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-19
Icons can now be added inside line edits (Search icon).
Daniel J. Ramirez
2017-07-17
-Reorganized all properties of project settings (Sorry, Again).
Juan Linietsky
2017-07-16
Improvements and fixes for the default theme.
Daniel J. Ramirez
2017-07-15
Some more typo fixes for "threshold"
Rémi Verschelde
2017-07-11
[#7212] Fixed missing 'Variant' return values in documentation.
ducdetronquito
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-27
Merge pull request #9360 from GodotExplorer/pr-external-editor-language-check
Rémi Verschelde
2017-06-27
Better user expirence with external text editors.
geequlim
2017-06-26
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-13
Add ability to use custom script templates.
Andreas Haas
2017-06-05
Merge pull request #9038 from AlexHolly/rect2-rename-pos
Rémi Verschelde
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-05-29
Added members overview
Paulb23
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-18
Convert indent on save
Paulb23
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-18
Make Create New Node dialog resizable and burninate old dialog
Ray Koopa
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Add a bunch of missing Godot headers in own files
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde
2017-03-02
Added missing FIXMEs in PR #7878
Ferenc Arn
2017-02-28
Merge pull request #7878 from RebelliousX/else
Rémi Verschelde
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