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AgeCommit message (Expand)Author
2017-04-20Merge pull request #8417 from neikeq/hello-thereRémi Verschelde
2017-04-18Convert indent on savePaulb23
2017-04-17External editor improvements and fixesIgnacio Etcheverry
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-18Make Create New Node dialog resizable and burninate old dialogRay Koopa
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-03-02Added missing FIXMEs in PR #7878Ferenc Arn
2017-02-28Merge pull request #7878 from RebelliousX/elseRémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2017-02-28 Various fixes detected using PVS-Studio static analyzer.Thaer Razeq
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Merge pull request #7532 from tagcup/pcg_prngRémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit...Ferenc Arn
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky
2017-01-12some class renamesJuan Linietsky
2017-01-11Both Array and Dictionary are always in shared mode (removed copy on write).Juan Linietsky
2017-01-11Merge pull request #7093 from bojidar-bg/named-colorsRémi Verschelde
2017-01-11Type renames:Juan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-09-All types have editable script now in propertiesJuan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-08renamed joystick to joypad everywhere around source code!Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-17Add named colors to GDScript/Visual Script/core.Bojidar Marinov
2016-11-11Add "Positive" operator to VisualScriptGeorge Marques
2016-11-01style: Fix PEP8 blank lines issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-17Merge pull request #6850 from akien-mga/pr-scsub-shebangRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-17Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-scriptRémi Verschelde
2016-10-15modules: Clone env in each moduleRémi Verschelde
2016-10-03Add `String char(int ascii)` function to GDScript and Visual ScriptBojidar Marinov
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-09Merge pull request #6436 from djrm/iconsRémi Verschelde
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-09-07Renamed the bind_native functions to bind_vararg, should make it show the doc...Juan Linietsky
2016-09-06-Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky