Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-11-08 | Fix "Invalid outputs" error when calling a void method from visual script | Bojidar Marinov | |
Fixes #11851 | |||
2017-10-31 | Merge pull request #12035 from Chaosus/wrapfunc | Rémi Verschelde | |
Added new Wrap functions for numbers | |||
2017-10-25 | Removes Script::get_node_type() | Jerome67000 | |
used before GDScript, with squirrel apparently | |||
2017-10-24 | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry | |
- Make ScriptCreateDialog disable the built-in script checked button if the language does not support it. - ScriptLanguage's get_template and make_template now receive the script path as class name if the the script language does not have named classes. | |||
2017-10-21 | Refactor Fixed to Physics | Poommetee Ketson | |
2017-10-20 | Merge pull request #12097 from rcurtis/issue12065 | Rémi Verschelde | |
Visualscript: Fixes untouched value is null instead of 0 | |||
2017-10-17 | (VS) Add space after "=" sign in variable list | homer666 | |
2017-10-15 | Merge pull request #12069 from Noshyaar/pr-vslerp | Rémi Verschelde | |
VisualScript: add inverse_lerp & range_lerp | |||
2017-10-14 | Gave a tooltip to the "In" logic node | Cédric Fuchs | |
2017-10-14 | Fixed issue that improperly initialized visual node properties to Nil | RCurtis | |
2017-10-13 | VisualScript: add inverse_lerp & range_lerp | Poommetee Ketson | |
2017-10-13 | Added new wrap functions | Chaosus | |
2017-10-05 | Add NIL_IS_VARIANT usage to few definitions | Ruslan Mustakov | |
The missing usage flag led to GDNative API descriptions containting arguments with "void" type. | |||
2017-10-03 | Merge pull request #11789 from djrm/pr_visual_improvements | Andreas Haas | |
Added correct initialization for script editor theme. | |||
2017-10-03 | Merge pull request #11653 from bojidar-bg/doc-vscript-1 | Nathan Lovato | |
[DOCS] Document some of the VisualScript classes | |||
2017-10-03 | Document some of the VisualScript classes. | Bojidar Marinov | |
2017-10-02 | VS now supports white themes. | Daniel J. Ramirez | |
2017-10-02 | Added correct initialization for script editor theme. | Daniel J. Ramirez | |
Some style fixes for VS interface. | |||
2017-10-02 | Merge pull request #11659 from AndreaCatania/prephysics | Andreas Haas | |
Renamed fixed_process to physics_process | |||
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania | |
2017-09-30 | VisualScript crashfix when returns are too few | Marcelo Fernandez | |
2017-09-27 | Remove unecessary anchors&margins set causing bad display (sons of containers) | Gilles Roudiere | |
2017-09-26 | Merge pull request #11424 from groud/control_node_presets | Rémi Verschelde | |
Implements set_margins_preset(...) | |||
2017-09-25 | Fixed constness of variant functions, as well as visual script sequence ↵ | Juan Linietsky | |
ports. Closes #11258 | |||
2017-09-22 | Remove set_area_as_parent_rect and replace it by ↵ | Gilles Roudiere | |
set_anchors_and_margins_preset(PRESET_WIDE) | |||
2017-09-20 | Rename pos to position in user facing methods and variables | letheed | |
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is. | |||
2017-09-19 | Merge pull request #11256 from djrm/pr_visual_improvements | Rémi Verschelde | |
Visual improvements and new look for VS | |||
2017-09-17 | Move Variant::evaluate() switch to computed goto | Hein-Pieter van Braam | |
In an effort to make GDScript a little faster replace the double switch() with a computed goto on compilers that set __GNUC__. For compilers that don't support computed goto it will fall back to regular switch/case statements. In addition disable using boolean values in a mathematical context. Now boolean values can only be compared with other booleans. Booleans will also no longer be coerced to integers. This PR replaces #11308 and fixes #11291 | |||
2017-09-15 | Merge pull request #11230 from maxim-sheronov/fix_enum_bindings | Thomas Herzog | |
Fix enums bindings | |||
2017-09-14 | Improved VisualScriptEditor | Daniel J. Ramirez | |
2017-09-14 | Fix 2 typos | Jeroen | |
2017-09-13 | Fix enums bindings | Maxim Sheronov | |
Add missed bindings for enums Move some enums to class to have correct output of api.json | |||
2017-09-13 | Merge pull request #11076 from hpvb/fix-10935 | Rémi Verschelde | |
Fix crash on wrong type drag into the vs editor | |||
2017-09-12 | Improved VS node coloring | Daniel J. Ramirez | |
2017-09-12 | Improved theme generation, and other fixes | Daniel J. Ramirez | |
2017-09-12 | Many fixes to visual script, changed virtuals override for a proper selector. | Juan Linietsky | |
2017-09-09 | Fix crash on wrong type drag into the vs editor | Hein-Pieter van Braam | |
Don't allow drops of draggable items without a vs node type. This fixes #10935 | |||
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-04 | Merge pull request #10939 from neikeq/fix-overridden-external-editors | Rémi Verschelde | |
Fixes language overridden external editors | |||
2017-09-03 | Fixes language overridden external editors | Ignacio Etcheverry | |
2017-09-03 | Fix. resizeable -> resizable. | Daniel J. Ramirez | |
(not actually a typo, but the rest of the API uses resizable) | |||
2017-09-02 | Fix typos 'a' and 'an' | Poommetee Ketson | |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-08-30 | Merge pull request #10750 from Rubonnek/fix-duplicate-script-changed-signal | Rémi Verschelde | |
Renamed 'script_changed' signal in the script editor plugin to 'edited_script_changed' | |||
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry | |
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||
2017-08-29 | Renamed 'script_changed' signal in the script editor plugin to ↵ | Wilson E. Alvarez | |
'edited_script_changed' | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-26 | Added/Fixed null pointer checks | Wilson E. Alvarez | |
2017-08-25 | Editor: Add some more translatable strings. | Andreas Haas | |