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Godot with FMOD integration
RayHammer
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Author
2022-08-20
Changed the title of change node type dialog
Umang Kalra
2022-08-18
Make `property_*_revert` methods multilevel and expose them for scripting
Yuri Sizov
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-08-06
Merge pull request #63712 from object71/fix-export-issues
Rémi Verschelde
2022-08-03
Removed faulty function update after get_property_list.
Hristo Stamenov
2022-08-01
Remove `CustomPropertyEditor` completely
Yuri Sizov
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-26
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
Fabio Alessandrelli
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-07-21
Rename OSX to macOS and iPhoneOS to iOS.
bruvzg
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-04
Add support for documenting built-in annotations
Yuri Sizov
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-06-22
Remake resource thread safety and API
reduz
2022-06-15
Improve stack overflow error message in GDScript and VisualScript
Hugo Locurcio
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-06-07
Fix visual editor settings change propagation
Hendrik Brucker
2022-06-03
Support explicit values in flag properties, add C# flags support
Raul Santos
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-24
Merge pull request #47665 from trollodel/tree_more_buttons_signals
Rémi Verschelde
2022-05-22
Merge pull request #61017 from derammo/derammo_58121
Rémi Verschelde
2022-05-21
display of large help text in visual script
derammo
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #61010 from derammo/visual_script_selector_paths
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
fixed path calculations in visual script selector
derammo
2022-05-12
Add a new HashMap implementation
reduz
2022-05-06
Fix VisualScript export variables
kobewi
2022-05-06
Cleanup metadata usage
kobewi
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-17
Improve VisualScript search and instancing of nodes
David Cambré
2022-04-12
Fix Visual Script's jump to function relative to zoom
Nicholas Huelin
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-11
Use `RTR()` for VisualScriptNode captions and texts
Haoyu Qiu
2022-03-10
Discern between virtual and abstract class bindings
reduz
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