index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
visual_script
Age
Commit message (
Expand
)
Author
2022-06-03
Support explicit values in flag properties, add C# flags support
Raul Santos
2022-05-30
Improve Graphedit connection lines
Hendrik Brucker
2022-05-24
Merge pull request #47665 from trollodel/tree_more_buttons_signals
Rémi Verschelde
2022-05-22
Merge pull request #61017 from derammo/derammo_58121
Rémi Verschelde
2022-05-21
display of large help text in visual script
derammo
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #61010 from derammo/visual_script_selector_paths
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
fixed path calculations in visual script selector
derammo
2022-05-12
Add a new HashMap implementation
reduz
2022-05-06
Fix VisualScript export variables
kobewi
2022-05-06
Cleanup metadata usage
kobewi
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
2022-04-25
Merge pull request #60261 from fire-forge/theme-prop-renames
Rémi Verschelde
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-17
Improve VisualScript search and instancing of nodes
David Cambré
2022-04-12
Fix Visual Script's jump to function relative to zoom
Nicholas Huelin
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Initialize bools in the headers in editor
Aaron Franke
2022-03-11
Use `RTR()` for VisualScriptNode captions and texts
Haoyu Qiu
2022-03-10
Discern between virtual and abstract class bindings
reduz
2022-03-09
Remove VARIANT_ARG* macros
reduz
2022-02-24
Sort variables in VisualScriptEditor
Raul Santos
2022-02-19
Don't process VisualScriptNodes
megalobyte
2022-02-16
Merge pull request #58187 from jakobbouchard/notification-switch-chunk-c
Rémi Verschelde
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-16
Merge pull request #58190 from MisoMosiSpy/vs_icons
Rémi Verschelde
2022-02-16
Added icons for missing types in visual script’s icon list.
MisoMosiSpy
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-16
Fix VisualScript crash when using Set Index node
Haoyu Qiu
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-02-13
Merge pull request #57954 from TokageItLab/refactor-cubic-interpolate
Rémi Verschelde
2022-02-12
Fix renaming function dialog in VisualScript does not work correctly
jmb462
2022-02-12
Implement cubic_interpolate() as MathFunc for refactoring
Silc 'Tokage' Renew
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
[next]