Age | Commit message (Expand) | Author |
2017-04-18 | Convert indent on save | Paulb23 |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde |
2017-03-18 | Make Create New Node dialog resizable and burninate old dialog | Ray Koopa |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |
2017-03-02 | Added missing FIXMEs in PR #7878 | Ferenc Arn |
2017-02-28 | Merge pull request #7878 from RebelliousX/else | Rémi Verschelde |
2017-02-28 | Inf and NaN support added to GDScript. | Saracen |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Merge pull request #7532 from tagcup/pcg_prng | Rémi Verschelde |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-15 | Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit... | Ferenc Arn |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-13 | rename Input.get_mouse_speed() to Input.get_last_mouse_speed() | Juan Linietsky |
2017-01-12 | some class renames | Juan Linietsky |
2017-01-11 | Both Array and Dictionary are always in shared mode (removed copy on write). | Juan Linietsky |
2017-01-11 | Merge pull request #7093 from bojidar-bg/named-colors | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-10 | Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con... | Juan Linietsky |
2017-01-09 | -All types have editable script now in properties | Juan Linietsky |
2017-01-08 | PopupMenu now emits both index_pressed and id_pressed instead of item_pressed... | Juan Linietsky |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-05 | Editor settings categories are now tidy and beautiful! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-17 | Add named colors to GDScript/Visual Script/core. | Bojidar Marinov |
2016-11-11 | Add "Positive" operator to VisualScript | George Marques |
2016-11-01 | style: Fix PEP8 blank lines issues in Python files | Rémi Verschelde |
2016-11-01 | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde |
2016-10-17 | Merge pull request #6850 from akien-mga/pr-scsub-shebang | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-17 | Merge pull request #6692 from bojidar-bg/add-char-to-gd-vs-script | Rémi Verschelde |
2016-10-15 | modules: Clone env in each module | Rémi Verschelde |
2016-10-03 | Add `String char(int ascii)` function to GDScript and Visual Script | Bojidar Marinov |
2016-09-11 | -Cleaned up find/replace bar for replace (made selection only default if sele... | Juan Linietsky |
2016-09-09 | Merge pull request #6436 from djrm/icons | Rémi Verschelde |
2016-09-08 | Tweaked some icons, including xform one | Daniel J. Ramirez |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-09-06 | -Added diectly editable expressions on node to VSEditor, closes #6392 | Juan Linietsky |
2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky |
2016-09-06 | Should Fix Compiling Export Templates | ISylvox |