Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-17 | Fixes size of create function dialog | Haoyu Qiu | |
2019-12-16 | Makes more strings in editor translatable | Haoyu Qiu | |
* File type names in file dialogs * Layout option names * Visual shader editor UI | |||
2019-12-10 | Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers | Rémi Verschelde | |
Removed unused variables, add some constants numbers | |||
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut | |
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-12-04 | Fixes wrong position when adding node in VS editor | codecustard | |
When adding a node in the visual script editor while zoomed in, the position of the newly added node would be wrong. | |||
2019-11-22 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.16.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-11-15 | Use the Unicode "multiply" sign for the "A x B" visual script node | Hugo Locurcio | |
2019-11-07 | Merge pull request #32853 from OsamaElHariri/visual_script_setter_props_fix | Rémi Verschelde | |
Set the properties of a Set node after add_node | |||
2019-11-01 | Merge pull request #33238 from qarmin/other_fixes | Rémi Verschelde | |
Fix some crashes, overflows and using variables without values | |||
2019-11-01 | Fix some crashes, overflows and using variables without values | Rafał Mikrut | |
2019-11-01 | Fix: typo atleast -> at least | Omicron | |
Typo found in source string, reported by linux-man on weblate | |||
2019-10-29 | i18n: Sync translation template with current source | Rémi Verschelde | |
2019-10-28 | Set the properties of a Set node after add_node | Osama El Hariri | |
2019-10-15 | Merge pull request #32830 from ↵ | Rémi Verschelde | |
timoschwarzer/remove-redundant-compiler-directives Remove redundant compiler directives | |||
2019-10-14 | Remove redundant compiler directives | Timo Schwarzer | |
Closes #32817 | |||
2019-10-14 | Small fixes to redundand code, copy paste bugs | qarmin | |
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal | |
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path. | |||
2019-10-09 | Make VisualScript check inheritance for port info | Aaron Franke | |
2019-09-30 | Fix theme in visual script dialogs (at startup) | Chaosus | |
2019-09-29 | Merge pull request #32402 from YeldhamDev/fix_vs_add_function | Rémi Verschelde | |
Fix VS editor's "Create Function" dialog | |||
2019-09-29 | Deconstruct node for Visualscript | Swarnim Arun | |
Adds deconstruct nodes for the built-in types and adds default text to function rename_input_box for the visualscript. | |||
2019-09-28 | Fix VS editor's "Create Function" dialog | Michael Alexsander Silva Dias | |
2019-09-28 | Merge pull request #32398 from YeldhamDev/cleanup_vs_editor_left | Rémi Verschelde | |
Cleanup VS editor's left menu | |||
2019-09-27 | Cleanup VS editor's left menu | Michael Alexsander Silva Dias | |
2019-09-28 | Fix Edit function button | Swarnim Arun | |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde | |
And various fixes to bindings, hyperlinks and an uninitialized variable. | |||
2019-09-26 | Visualscript editor graph unification & refactoring | Swarnim Arun | |
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes | |||
2019-09-24 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few missing bindings or unspecified argument names and default values. | |||
2019-09-22 | Merge pull request #30852 from swarnimarun/vs_tools_script | Rémi Verschelde | |
Tool Mode for Visualscript | |||
2019-09-21 | Tool Mode for Visualscript | Swarnim Arun | |
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono | |||
2019-09-04 | Merge pull request #30982 from iwek7/feature/skip_breakpoints | Rémi Verschelde | |
Adds skip-breakpoints feature | |||
2019-09-03 | Adds skip-breakpoints feature | iwek7 | |
2019-09-03 | Implemented `ord` function in VisualScript | 64epicks | |
2019-09-01 | Fix resizer icon visiblity on light theme in GraphNode | Chaosus89 | |
2019-08-14 | Plugin support for visual shaders | Yuri Roubinski | |
2019-08-12 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/' | Robin Hübner | |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin | |
2019-07-31 | Add descriptive tooltips in VS editor | Emmanuel Barroga | |
In the Visual Script editor, the override icon is not very clear what it's intended purpose is for. Currently, its tooltip just says: "Function:" which is the same tooltip as the "add new function" icon. To resolve this issue, this PR adds descriptive tooltips to the following icons in the Visual Script editor: -Override Function -Add Function -Add Variable -Add Signal | |||
2019-07-22 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-20 | Merge pull request #30693 from Chaosus/lerp_angle | Rémi Verschelde | |
Added lerp_angle built-in function | |||
2019-07-20 | Merge pull request #30576 from qarmin/lgtm_coverage | Rémi Verschelde | |
Changed some code reported by LGTM and Coverity | |||
2019-07-20 | Added lerp_angles built-in function | Chaosus | |
Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans> | |||
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin | |
2019-07-19 | Merge pull request #23310 from aaronfranke/posmod-int | Rémi Verschelde | |
Add integer posmod and rename default arg names | |||
2019-07-19 | Visualscript: Add types for base type get and set. | K. S. Ernest (iFIre) Lee | |
2019-07-18 | Add integer posmod and rename default arg names | Aaron Franke | |
"posmod" is the integer version of "fposmod". We do not need a "mod" because of the % operator. I changed the default arg names from "x" and "y" to "a" and "b" because they are not coordinates. I also changed pow's arg names to "base" and "exp". Also, I reorganized the code in the VS built-in funcs switch statement. | |||
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-08 | Use base `Color()` constructors instead of `Color::html()` | Hugo Locurcio | |
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated. | |||
2019-07-07 | Fixes minor issues found by static analyzer | qarmin | |