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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-10-04
Fix some leftover references to idle_frame
kobewi
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-21
Merge pull request #52877 from Calinou/add-print-verbose
Rémi Verschelde
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-18
Fix incorrect call of `_center_on_node` in VisualScript editor
Yuri Roubinsky
2021-09-17
Merge pull request #52655 from Chaosus/toggle_scripts_panel
Rémi Verschelde
2021-09-15
Merge pull request #52656 from akien-mga/rename-vseditor-singleton
Max Hilbrunner
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-14
Merge pull request #52222 from Gallilus/Fix-VisualScriptPropertySet-value-pro...
Rémi Verschelde
2021-09-14
Rename VisualScriptEditor singleton to VisualScriptCustomNodes
Rémi Verschelde
2021-09-13
Update VisualScriptCustomNode.xml
David Cambré
2021-09-07
[Net] Move multiplayer to core subdir, split RPCManager.
Fabio Alessandrelli
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-30
[Net] Rename RPC "puppet" to "auth" (authority). Drop "master".
Fabio Alessandrelli
2021-08-29
Fix VisualScriptPropertySet value hint
David Cambré
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-20
Fix VisualScriptEditor after namespaces
Max Hilbrunner
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-13
Fix duplicate conditions.
Anilforextra
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-08-10
Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit
K. S. Ernest (iFire) Lee
2021-08-11
Automatic arrangement of nodes in VisualScript/VisualShaders editors
Umang Kalra
2021-08-09
Use doubles for time in many other places
Aaron Franke
2021-08-02
Validates VisualScript.add_node input node
Haoyu Qiu
2021-07-31
Make action names translatable
Haoyu Qiu
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-26
Merge pull request #50840 from Gallilus/VisualScript-drop-preload-nodes-chang...
Rémi Verschelde
2021-07-25
Change "Add Preload Node" action to "Add Node(s)"
Gallilus
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Revert unnecessary changes to VisualScriptEmitSignal
David Cambré
2021-07-21
Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...
Rémi Verschelde
2021-07-21
Merge pull request #50686 from Calinou/use-standard-inf-nan-constants
Rémi Verschelde
2021-07-21
Merge pull request #49749 from DavidCambre/VisualScriptFunction_Call_Set_Get_...
Rémi Verschelde
2021-07-21
expose type hints for VisualScriptCustomNode
David Cambré
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
Improve and streamline VisualScriptFuncNodes Call Set Get
David Cambré
2021-07-20
Fix visual script icons
Nick Huelin
2021-07-20
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
Rémi Verschelde
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-18
Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
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