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path: root/modules/visual_script/visual_script_property_selector.cpp
AgeCommit message (Expand)Author
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-10Use Key enum instead of plain integersAaron Franke
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-20Fix visual script iconsNick Huelin
2021-07-18Optimize StringName usagereduz
2021-06-17Merge pull request #49043 from theoway/missing_description_vs_search_window_f...Rémi Verschelde
2021-06-15Fixes missing descriptions in search window of visualscriptUmang Kalra
2021-06-15Adding some more missing renames for Transform3D and QuaternionBastiaan Olij
2021-06-09update property selector's icon list and rename Quat.svg to Quaternion.svgSilc 'Tokage' Renew
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-12-02Refactor DocData into core and editor (DocTools) partsThakee Nathees
2020-11-09Refactored variant constructor logicreduz
2020-05-28Use translated docs in PropertySelectorRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-14Enforce use of bool literals instead of integersRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port more uses of connect_compatRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Fix suspicious | and + operatorsRafał Mikrut
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-10Remove dependency on the editor directory being in the build's include path.Marcel Admiraal
2019-09-29Deconstruct node for VisualscriptSwarnim Arun
2019-09-26Visualscript editor graph unification & refactoringSwarnim Arun
2019-08-07Add some code changes/fixes proposed by Coverity and Clang Tidyqarmin
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-06-20Fix always true/false valuesqarmin
2019-05-01VS: Better uxK. S. Ernest (iFire) Lee
2019-05-01Change order of Visual Script Search.K. S. Ernest (iFire) Lee
2019-02-27Fix -Wsign-compare warnings.marxin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-11Make visualscript search better.K. S. Ernest (iFire) Lee
2018-10-06Remove redundant "== false" codeAaron Franke
2018-10-06Remove redundant "== true" codeAaron Franke
2018-09-30After using the generic visual script search, reset the generic search mode v...K. S. Ernest (iFire) Lee