Age | Commit message (Expand) | Author |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal |
2020-12-02 | Refactor DocData into core and editor (DocTools) parts | Thakee Nathees |
2020-11-09 | Refactored variant constructor logic | reduz |
2020-05-28 | Use translated docs in PropertySelector | Rémi Verschelde |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Enforce use of bool literals instead of integers | Rémi Verschelde |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-03-01 | Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes | Rémi Verschelde |
2020-02-28 | Signals: Port more uses of connect_compat | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-25 | Rename `scancode` to `keycode`. | bruvzg |
2020-02-23 | Fix suspicious | and + operators | Rafał Mikrut |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal |
2019-09-29 | Deconstruct node for Visualscript | Swarnim Arun |
2019-09-26 | Visualscript editor graph unification & refactoring | Swarnim Arun |
2019-08-07 | Add some code changes/fixes proposed by Coverity and Clang Tidy | qarmin |
2019-07-20 | Changed some code showed in LGTM and Coverage | qarmin |
2019-06-20 | Fix always true/false values | qarmin |
2019-05-01 | VS: Better ux | K. S. Ernest (iFire) Lee |
2019-05-01 | Change order of Visual Script Search. | K. S. Ernest (iFire) Lee |
2019-02-27 | Fix -Wsign-compare warnings. | marxin |
2019-02-20 | Add -Wshadow=local to warnings and fix reported issues. | marxin |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-10-11 | Make visualscript search better. | K. S. Ernest (iFire) Lee |
2018-10-06 | Remove redundant "== false" code | Aaron Franke |
2018-10-06 | Remove redundant "== true" code | Aaron Franke |
2018-09-30 | After using the generic visual script search, reset the generic search mode v... | K. S. Ernest (iFire) Lee |
2018-09-27 | Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wr... | Rémi Verschelde |
2018-09-27 | Fix warnings for operator precedence disambiguation [-Wparentheses] | Rémi Verschelde |
2018-09-27 | Fix warnings on non-static data member initializers (C++11 feature) | Rémi Verschelde |
2018-09-14 | Refactor editor icon retrieval | willnationsdev |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-29 | Fix vformat(), minor typos and word puzzles | Yuri Chornoivan |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-07-26 | Visualscript fix crash and generic search does not connect ports. | K. S. Ernest (iFire) Lee |
2018-07-25 | Visualscript: Hide empty categories for basic types and methods. | K. S. Ernest (iFire) Lee |
2018-07-24 | Improve VisualScript UX | K. S. Ernest (iFire) Lee |