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path: root/modules/visual_script/visual_script_nodes.cpp
AgeCommit message (Expand)Author
2021-07-18Optimize StringName usagereduz
2021-07-01Use PROPERTY_USAGE_NONE instead of 0 for no property usageAaron Franke
2021-06-29Fixes Visual script nodes operator mismatch issue #49943Dipal M Zambare
2021-06-23Fix logic operators mislabeled #49412Martin
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-09Refactored variant constructor logicreduz
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-11-06Refactored Variant Operators.reduz
2020-10-06added temp variable because *p_inputs[2] is the same as *p_outputs[0]Jacob Edie
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-02Deconstruct VSNodes for new Variant typesSwarnim Arun
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-10Fix VisualScriptClassConstant to be updated properlyYuri Roubinsky
2020-01-30Fix GlobalConstant/BasicTypeConstant return type in visual scriptsYuri Roubinsky
2020-01-19Fix ClassDB API portability with some android and editor classesIgnacio Etcheverry
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-11-15Use the Unicode "multiply" sign for the "A x B" visual script nodeHugo Locurcio
2019-09-29Deconstruct node for VisualscriptSwarnim Arun
2019-09-27doc: Sync classref with current sourceRémi Verschelde
2019-09-26Visualscript editor graph unification & refactoringSwarnim Arun
2019-08-14Plugin support for visual shadersYuri Roubinski
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-10-11Make visualscript search better.K. S. Ernest (iFire) Lee
2018-10-06Remove redundant "== false" codeAaron Franke
2018-09-15Clearly deprecate sync too in favor of remotesync.Fabio Alessandrelli
2018-09-15Rename slave keyword to puppetFabio Alessandrelli
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-07-31Allow some non-integer built-in constants in gdscriptBernhard Liebl
2018-07-27Carry property hint and hint string through to Visualscript virtual functions.K. S. Ernest (iFire) Lee
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-07-24Improve VisualScript UXK. S. Ernest (iFire) Lee
2018-05-29Refactor RPCMode enum and checksFabio Alessandrelli
2018-05-29Revert "RPCMode refactor, more sync modes"Max Hilbrunner