Age | Commit message (Expand) | Author |
2022-02-16 | Fix VisualScript crash when using Set Index node | Haoyu Qiu |
2022-02-08 | Refactor some object type checking code with `cast_to` | Rémi Verschelde |
2022-01-11 | i18n: Make VisualScript node caption & text translatable | Haoyu Qiu |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-03 | Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR` | Hugo Locurcio |
2021-09-07 | [Net] Move multiplayer to core subdir, split RPCManager. | Fabio Alessandrelli |
2021-08-30 | [Net] Rename RPC "puppet" to "auth" (authority). Drop "master". | Fabio Alessandrelli |
2021-08-26 | Fix misspelled "overriden" | Haoyu Qiu |
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-21 | Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type... | Rémi Verschelde |
2021-07-21 | expose type hints for VisualScriptCustomNode | David Cambré |
2021-07-21 | Use the standard C `INFINITY` and `NAN` constants directly | Hugo Locurcio |
2021-07-19 | Merge pull request #50566 from reduz/optimize-stringname-usage | Rémi Verschelde |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-18 | Prevents some warnings from appearing in visual scripts | Yuri Roubinsky |
2021-07-01 | Use PROPERTY_USAGE_NONE instead of 0 for no property usage | Aaron Franke |
2021-06-29 | Fixes Visual script nodes operator mismatch issue #49943 | Dipal M Zambare |
2021-06-23 | Fix logic operators mislabeled #49412 | Martin |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-02-11 | Improve resource load cache | reduz |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-09 | Refactored variant constructor logic | reduz |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-11-06 | Refactored Variant Operators. | reduz |
2020-10-06 | added temp variable because *p_inputs[2] is the same as *p_outputs[0] | Jacob Edie |
2020-09-03 | [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. | bruvzg |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-28 | Rename InputFilter back to Input | Rémi Verschelde |
2020-04-02 | Deconstruct VSNodes for new Variant types | Swarnim Arun |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-10 | Fix VisualScriptClassConstant to be updated properly | Yuri Roubinsky |
2020-01-30 | Fix GlobalConstant/BasicTypeConstant return type in visual scripts | Yuri Roubinsky |
2020-01-19 | Fix ClassDB API portability with some android and editor classes | Ignacio Etcheverry |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut |