Age | Commit message (Expand) | Author |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-08 | renamed joystick to joypad everywhere around source code! | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2016-09-07 | Renamed the bind_native functions to bind_vararg, should make it show the doc... | Juan Linietsky |
2016-09-03 | Connection hints when connecting to empty space. | Juan Linietsky |
2016-09-03 | Made basic call nodes unsequenced, since they are like gdscript and most retu... | Juan Linietsky |
2016-08-31 | More improvements to visual script.. | Juan Linietsky |
2016-08-30 | More visual script improvements | Juan Linietsky |
2016-08-28 | Several all around fixes to visual scripting (in the process of creating demos) | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |
2016-08-23 | Proper function/property selection in visual script editing for property. | Juan Linietsky |
2016-08-19 | Brand new networked multiplayer | Juan Linietsky |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-08-03 | More work on visual scripting.. | Juan Linietsky |
2016-08-03 | More progress on visual script editing | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |