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path: root/modules/visual_script/visual_script_expression.cpp
AgeCommit message (Expand)Author
2021-11-03Rename `PROPERTY_USAGE_NOEDITOR` to `PROPERTY_USAGE_NO_EDITOR`Hugo Locurcio
2021-07-21Use the standard C `INFINITY` and `NAN` constants directlyHugo Locurcio
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-11Refactor variant built-in methods yet again.reduz
2020-11-09Refactored variant constructor logicreduz
2020-11-07Refactored variant setters/gettersreduz
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-07-27Make all String float conversion methods be 64-bitAaron Franke
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-11Fix various typosluz.paz
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-13Remove more deprecated methods and codeRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-06-26Some code changed with Clang-Tidyqarmin
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-07-26Reduce unnecessary COW on Vector by make writing explicitHein-Pieter van Braam
2018-05-01Merge pull request #18321 from Crazy-P/Fixes-logically-dead-codeRémi Verschelde
2018-04-22Change ".." punctuation for "..." in editor strings (#16507)Hugo Locurcio
2018-04-21Fixes logically dead code (Coverity)Crazy-P
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...Juan Linietsky
2017-11-12Add support for the TAU constant. Fixes #12094.Goutte
2017-09-17Move Variant::evaluate() switch to computed gotoHein-Pieter van Braam
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-22Removed unnecessary returns and break statementsWilson E. Alvarez
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-28Inf and NaN support added to GDScript.Saracen
2016-09-06-Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky
2016-09-06Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399Juan Linietsky
2016-09-06Should Fix Compiling Export TemplatesISylvox
2016-09-04Added expression nodes to visual script, please test.Juan Linietsky