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path: root/modules/visual_script/visual_script_editor.cpp
AgeCommit message (Expand)Author
2021-01-25Fix minimap capturing events and improve its themeYuri Sizov
2021-01-04Auto-assign default value for variable in visual script on type changingYuri Roubinsky
2021-01-04Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2021-01-01Refactoring Visual ScriptSwarnim Arun
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-12-18Fix broken members panel in visual script editorYuri Roubinsky
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Implement new shortcuts system.Eric M
2020-11-09Variant: Rename Type::_RID to Type::RIDRémi Verschelde
2020-11-09Refactored variant constructor logicreduz
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-20Removed underscore from GraphEdit begin/end_node_move signalsYuri Roubinsky
2020-10-18Refactor MethodBind to use variadic templatesreduz
2020-09-18Merge pull request #41861 from Razoric480/fix-vscript-value-by-typeRémi Verschelde
2020-09-18Add a VScript func to sanitize variant valuesFrancois Belair
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-07-26Make unsaved scripts in the script editor more user-friendlyAndrii Doroshenko (Xrayez)
2020-07-17Optimized ScriptEditor initialization when many scripts are loadedPouleyKetchoupp
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-05-25Fix crashing of VisualScript due to...Swarnim Arun
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-12Merge pull request #37542 from swarnimarun/patch_vs_02Rémi Verschelde
2020-04-10Merge pull request #37530 from swarnimarun/patch_vs_01Rémi Verschelde
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-03Update vsnodes on editing vs variablesSwarnim Arun
2020-04-03VisualScript styling for new Variant TypesSwarnim Arun
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Fix resizer icon color in VisualScripts/Shaders when graph headers is onYuri Roubinsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky