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Godot with FMOD integration
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visual_script_editor.cpp
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Author
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-17
Namespaces instead of underscore prefix for binds
Max Hilbrunner
2021-08-13
Fix duplicate conditions.
Anilforextra
2021-08-12
Resource: Remove unused `_use_builtin_script()` virtual method
Rémi Verschelde
2021-07-31
Make action names translatable
Haoyu Qiu
2021-07-26
Merge pull request #50840 from Gallilus/VisualScript-drop-preload-nodes-chang...
Rémi Verschelde
2021-07-25
Change "Add Preload Node" action to "Add Node(s)"
Gallilus
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-21
Merge pull request #49749 from DavidCambre/VisualScriptFunction_Call_Set_Get_...
Rémi Verschelde
2021-07-21
Improve and streamline VisualScriptFuncNodes Call Set Get
David Cambré
2021-07-20
Fix visual script icons
Nick Huelin
2021-07-20
Merge pull request #50581 from DavidCambre/VisualScript-Drop-Custom-Nodes
Rémi Verschelde
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-18
Optimize StringName usage
reduz
2021-07-18
Prevents some warnings from appearing in visual scripts
Yuri Roubinsky
2021-07-18
VisualScript-Drop-Custom-Nodes
David Cambré
2021-07-10
Fix creating a new function in visual scripts
Yuri Roubinsky
2021-06-23
VisualScriptEditor Fix in graph position calculation (do not skip zoom)
kleonc
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-15
Adding some more missing renames for Transform3D and Quaternion
Bastiaan Olij
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-09
Merge pull request #49462 from TokageItLab/update-property-selector-icon-list
Rémi Verschelde
2021-06-09
update property selector's icon list and rename Quat.svg to Quaternion.svg
Silc 'Tokage' Renew
2021-06-08
Rename missing shortcut names in visual script editor
Jonas Bernemann
2021-06-06
Fixed color for node headers in visual scripts
Yuri Roubinsky
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-03
Rename Variant TRANSFORM to TRANSFORM3D
Aaron Franke
2021-05-17
Improve TreeItem API and allow to move nodes
trollodel
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-15
Add get_base_editor to ScriptEditorBase
sent44
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-06
Merge pull request #45607 from Calinou/improve-editor-theme
Rémi Verschelde
2021-05-04
Rename `doubleclick` to `double_click`
Aaron Franke
2021-04-27
Improve the editor theme
Hugo Locurcio
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-18
Removed hardcoded shortcuts from /scene and converted to input actions
Eric M
2021-02-10
Removed _change_notify
reduz
2021-02-06
Snap VisualScript comment to grid when resizing
Kanabenki
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-04
Auto-assign default value for variable in visual script on type changing
Yuri Roubinsky
2021-01-04
Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2021-01-01
Refactoring Visual Script
Swarnim Arun
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-23
Rename Control margin to offset
Marcel Admiraal
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