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path: root/modules/visual_script/visual_script_editor.cpp
AgeCommit message (Expand)Author
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-08Properly rename visual script functions, fixed #6076Juan Linietsky
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-27Do not allow multiple data connections to the same data input slot, fixes #63...Daniel J. Ramirez
2017-07-19Icons can now be added inside line edits (Search icon).Daniel J. Ramirez
2017-07-16Improvements and fixes for the default theme.Daniel J. Ramirez
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
2017-06-05Merge pull request #9038 from AlexHolly/rect2-rename-posRémi Verschelde
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-05-29Added members overviewPaulb23
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
2017-04-27Add new editor and default theme (WIP)Daniel J. Ramirez
2017-04-20Merge pull request #8417 from neikeq/hello-thereRémi Verschelde
2017-04-18Convert indent on savePaulb23
2017-04-17External editor improvements and fixesIgnacio Etcheverry
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-18Make Create New Node dialog resizable and burninate old dialogRay Koopa
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-13rename Input.get_mouse_speed() to Input.get_last_mouse_speed()Juan Linietsky
2017-01-12some class renamesJuan Linietsky
2017-01-11Type renames:Juan Linietsky
2017-01-10Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a con...Juan Linietsky
2017-01-08PopupMenu now emits both index_pressed and id_pressed instead of item_pressed...Juan Linietsky
2017-01-05Editor settings categories are now tidy and beautiful!Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if sele...Juan Linietsky
2016-09-08Tweaked some icons, including xform oneDaniel J. Ramirez
2016-09-06-Added diectly editable expressions on node to VSEditor, closes #6392Juan Linietsky
2016-09-04Added expression nodes to visual script, please test.Juan Linietsky
2016-09-03small fixJuan Linietsky
2016-09-03Connection hints when connecting to empty space.Juan Linietsky
2016-09-01made visual script switch more flexibleJuan Linietsky
2016-08-31More improvements to visual script..Juan Linietsky
2016-08-31-Reworked constant nodes betterJuan Linietsky
2016-08-30More visual script improvementsJuan Linietsky
2016-08-29Fixed compilationDaniel J. Ramirez
2016-08-29Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-08-28Colors for VS sockets and iconsDaniel J. Ramirez
2016-08-28Several all around fixes to visual scripting (in the process of creating demos)Juan Linietsky
2016-08-27Merge pull request #6108 from djrm/vs_type_icons_2Rémi Verschelde