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path: root/modules/visual_script/visual_script_editor.cpp
AgeCommit message (Expand)Author
2020-09-18Merge pull request #41861 from Razoric480/fix-vscript-value-by-typeRémi Verschelde
2020-09-18Add a VScript func to sanitize variant valuesFrancois Belair
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-07-26Make unsaved scripts in the script editor more user-friendlyAndrii Doroshenko (Xrayez)
2020-07-17Optimized ScriptEditor initialization when many scripts are loadedPouleyKetchoupp
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-05-25Fix crashing of VisualScript due to...Swarnim Arun
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-12Merge pull request #37542 from swarnimarun/patch_vs_02Rémi Verschelde
2020-04-10Merge pull request #37530 from swarnimarun/patch_vs_01Rémi Verschelde
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-03Update vsnodes on editing vs variablesSwarnim Arun
2020-04-03VisualScript styling for new Variant TypesSwarnim Arun
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Fix resizer icon color in VisualScripts/Shaders when graph headers is onYuri Roubinsky
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-14Makes adding port in Visual Script nodes deferredHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-21Makes more editor strings translatableHaoyu Qiu
2019-12-17Fixes size of create function dialogHaoyu Qiu
2019-12-16Makes more strings in editor translatableHaoyu Qiu
2019-12-04Fixes wrong position when adding node in VS editorcodecustard
2019-11-22Fix typos with codespellRémi Verschelde
2019-11-07Merge pull request #32853 from OsamaElHariri/visual_script_setter_props_fixRémi Verschelde
2019-11-01Fix: typo atleast -> at leastOmicron
2019-10-29i18n: Sync translation template with current sourceRémi Verschelde
2019-10-28Set the properties of a Set node after add_nodeOsama El Hariri
2019-10-14Remove redundant compiler directivesTimo Schwarzer
2019-09-30Fix theme in visual script dialogs (at startup)Chaosus