Age | Commit message (Expand) | Author |
2019-07-18 | Add integer posmod and rename default arg names | Aaron Franke |
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom |
2019-04-09 | Style: Apply new changes from clang-format 8.0 | Rémi Verschelde |
2019-04-08 | Merge pull request #27231 from Chaosus/smoothstep | Rémi Verschelde |
2019-04-07 | Added smoothstep built-in function | Chaosus |
2019-04-01 | Add object encoding param to serialization methods | Fabio Alessandrelli |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-16 | Fixed argument names being swapped for atan2 | DualMatrix |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-04-30 | Move things into the title bars of Visual Script nodes. | Pieter-Jan Briers |
2018-01-16 | Fixes for parameter names of builtin functions in visual scripts/core | Chaosus |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-20 | Add cartesian to polar conversion functions | pablotato |
2017-11-16 | Add print_error function, akin to print_line | George Marques |
2017-10-31 | Merge pull request #12035 from Chaosus/wrapfunc | Rémi Verschelde |
2017-10-20 | Merge pull request #12097 from rcurtis/issue12065 | Rémi Verschelde |
2017-10-14 | Fixed issue that improperly initialized visual node properties to Nil | RCurtis |
2017-10-13 | VisualScript: add inverse_lerp & range_lerp | Poommetee Ketson |
2017-10-13 | Added new wrap functions | Chaosus |
2017-09-13 | Fix enums bindings | Maxim Sheronov |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-17 | Add closest_power_of_2 func and implement mix_rate/latency on OS X | Marcelo Fernandez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-02 | Added missing FIXMEs in PR #7878 | Ferenc Arn |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam |
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Merge pull request #7532 from tagcup/pcg_prng | Rémi Verschelde |
2017-01-16 | Style: Cleanups, added headers, renamed files | Rémi Verschelde |
2017-01-15 | Replace the existing PRNG (Xorshift31) with (minimal) PCG (XSH-RR variant wit... | Ferenc Arn |
2017-01-11 | Merge pull request #7093 from bojidar-bg/named-colors | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2016-12-17 | Add named colors to GDScript/Visual Script/core. | Bojidar Marinov |
2016-10-03 | Add `String char(int ascii)` function to GDScript and Visual Script | Bojidar Marinov |
2016-09-06 | Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399 | Juan Linietsky |
2016-08-30 | More visual script improvements | Juan Linietsky |
2016-08-07 | -Added yield nodes to visual script | Juan Linietsky |
2016-08-05 | VisualScript can now execute visual scripts, but there is no debugger or prof... | Juan Linietsky |
2016-08-03 | More work on visual scripting.. | Juan Linietsky |
2016-08-02 | WIP visual scripting, not working yet but you can check out stuff | Juan Linietsky |