index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
visual_script
/
visual_script_builtin_funcs.cpp
Age
Commit message (
Expand
)
Author
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-17
Fix `randfn` in visual scripts
Yuri Roubinsky
2021-11-17
Expose `randfn` to global scope
Yuri Roubinsky
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-22
The built in function math/seed was missing the sequenceport.
David Cambré
2021-05-04
Re-bind posmod, use int64_t instead of int
Rémi Verschelde
2021-02-10
Removed _change_notify
reduz
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename Math::stepify to snapped
Marcel Admiraal
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-09
Refactored variant constructor logic
reduz
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-14
Change MATH_POSMOD return type back to INT
Nico Mitchell
2020-04-13
Change round return type to float
Nico Mitchell
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-03
Implemented `ord` function in VisualScript
64epicks
2019-07-22
doc: Sync classref with current source
Rémi Verschelde
2019-07-20
Added lerp_angles built-in function
Chaosus
2019-07-18
Add integer posmod and rename default arg names
Aaron Franke
2019-05-28
Added move_toward functions for float, Vector2 and Vector3
Giacom
2019-04-09
Style: Apply new changes from clang-format 8.0
Rémi Verschelde
2019-04-08
Merge pull request #27231 from Chaosus/smoothstep
Rémi Verschelde
2019-04-07
Added smoothstep built-in function
Chaosus
2019-04-01
Add object encoding param to serialization methods
Fabio Alessandrelli
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-16
Fixed argument names being swapped for atan2
DualMatrix
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-04-30
Move things into the title bars of Visual Script nodes.
Pieter-Jan Briers
2018-01-16
Fixes for parameter names of builtin functions in visual scripts/core
Chaosus
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
[next]