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godot-fmod
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Godot with FMOD integration
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visual_script.cpp
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Author
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
ObjectID converted to a structure, fixes many bugs where used incorrectly as ...
Juan Linietsky
2020-02-12
Optmized data sent during RPC and RSet calls.
Andrea Catania
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-09-26
Visualscript editor graph unification & refactoring
Swarnim Arun
2019-09-22
Merge pull request #30852 from swarnimarun/vs_tools_script
Rémi Verschelde
2019-09-21
Tool Mode for Visualscript
Swarnim Arun
2019-09-03
Adds skip-breakpoints feature
iwek7
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-06-20
Fix always true/false values
qarmin
2019-05-28
Merge pull request #28606 from bojidar-bg/25889-indexed-set-defaults
Rémi Verschelde
2019-05-03
Allow overriding how scripted objects are converted to strings
Leonard Meagher
2019-05-02
Fix default values not being read correctly in VS, take two
Bojidar Marinov
2019-03-04
Fix default values not being read correctly in VisualScript
Bojidar Marinov
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-11
Fixed the problem with vector3 constructor
the 8th mage
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-10
Added system for GDScript warnings
George Marques
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Improve VisualScript UX
K. S. Ernest (iFire) Lee
2018-07-20
Add editor highlight for type-safe lines
George Marques
2018-05-29
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-05-29
Revert "RPCMode refactor, more sync modes"
Max Hilbrunner
2018-05-29
Merge pull request #19021 from Faless/rpc_sync_fix
Max Hilbrunner
2018-05-26
Merge pull request #18516 from PJB3005/18-04-30-visual-script-title-bars
Max Hilbrunner
2018-05-26
Refactor RPCMode enum and checks
Fabio Alessandrelli
2018-04-30
Move things into the title bars of Visual Script nodes.
Pieter-Jan Briers
2018-04-19
Fix Coverity reports of uninitialized scalar variable
Rémi Verschelde
2018-02-21
Fix typos with codespell
luz.paz
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Fix function arg count not considered in VisualScript
Pedro J. Estébanez
2017-12-01
Connect signal for VisualScript "Yield Signal" using oneshot mode
Matthias Hoelzl
2017-11-25
Made Vector::ptrw explicit for writing, compiler was sometimes using the wron...
Juan Linietsky
2017-11-15
Create API to add and remove VisualScript custom nodes
George Marques
2017-10-25
Removes Script::get_node_type()
Jerome67000
2017-10-24
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
Ignacio Etcheverry
2017-10-03
Merge pull request #11653 from bojidar-bg/doc-vscript-1
Nathan Lovato
2017-10-03
Document some of the VisualScript classes.
Bojidar Marinov
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
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