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path: root/modules/visual_script/visual_script.cpp
AgeCommit message (Expand)Author
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-14Implement toast notifications in the editorGilles Roudière
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-07[Net] Move multiplayer to core subdir, split RPCManager.Fabio Alessandrelli
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-08-02Validates VisualScript.add_node input nodeHaoyu Qiu
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-18Optimize StringName usagereduz
2021-07-12[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.Fabio Alessandrelli
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-19Added support for scripts reporting multiple errors to ScriptTextEditorEric M
2021-06-14Fix default value binding in VisualScriptFunctionStateGeorge Marques
2021-06-01[Net] Refactor RPCs, remove RSETsFabio Alessandrelli
2021-05-05Highlight control flow keywords with a different colorHugo Locurcio
2021-04-29Replace remaining uses of `NULL` with `nullptr`Rémi Verschelde
2021-04-27Core: Drop custom `copymem`/`zeromem` definesRémi Verschelde
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-04-05Style: Apply clang-tidy's `modernize-use-nullptr`Rémi Verschelde
2021-04-03Fix VisualScriptFunctionState connect to null object crashjmb462
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-02-08Initialize class/struct variables with default values in modules/Rafał Mikrut
2021-01-04Merge pull request #44914 from swarnimarun/master-visualscript-refactorRémi Verschelde
2021-01-05Fix doc for the VisualScript class.Swarnim Arun
2021-01-04Merge pull request #39649 from swarnimarun/master-visualscript-refactorRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2021-01-01Refactoring Visual ScriptSwarnim Arun
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-05Remove connect *_compat methodsAaron Franke
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-09Refactored variant constructor logicreduz
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-07-22VisualScript: Fix -Wduplicate-branches warningRémi Verschelde
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-21Add ability to bind typed arrays to script APIJuan Linietsky
2020-04-03Update vsnodes on editing vs variablesSwarnim Arun
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-13Merge pull request #36723 from AndreaCatania/fix-rsetRémi Verschelde
2020-03-08Refactor ScriptDebugger.Fabio Alessandrelli
2020-03-02Fixed rset method for gdscript and visual scriptAndrea Catania
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-12ObjectID converted to a structure, fixes many bugs where used incorrectly as ...Juan Linietsky
2020-02-12Optmized data sent during RPC and RSet calls.Andrea Catania