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path: root/modules/visual_script/icons
AgeCommit message (Collapse)Author
2022-01-29Update icons and color conversion rules to simplify the paletteYuri Sizov
2022-01-13Make script type distinguishable by iconkobewi
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
This decreases the editor binary size by about 8 KB.
2020-03-08Fix missing module editor iconsAndrii Doroshenko (Xrayez)
Module icons need to be renamed to PascalCase as well for them to be registered in 4.0. See godotengine/godot#36513.
2019-06-28Add support for creating editor icons per moduleAndrii Doroshenko (Xrayez)
The functionality is similar to how `doc_classes` are retrieved per module. The build system will search for custom icons path defined per module via `get_icons_path()` method in `config.py` or default icons path. If such paths don't exist, only the editor's own icons will be built. Most module icons were moved from editor/icons to respective modules.