Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-03 | Update copyright statements to 2022 | RĂ©mi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-13 | Fix incorrect placement of default value editor in visual scripts | Yuri Roubinsky | |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke | |
Also: - Adds two stress tests to test_string.h - Changes to .empty() on std::strings | |||
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-12-06 | Fix bad popups offset in editor with single window off | jmb462 | |
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com> Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com> | |||
2021-11-24 | Fixes variable/singal nodes not renaming in visualscript editor | Umang Kalra | |
2021-11-22 | Added `reset_size` method to `Control` and `Window` classes | Yuri Roubinsky | |
2021-11-12 | Use "enum class" for input enums | Aaron Franke | |
2021-11-12 | Make OpenSimplex and VisualScript modules not depend on the editor | Aaron Franke | |