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Godot with FMOD integration
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Commit message (
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Author
2021-11-03
reimplement ping-pong
Silc 'Tokage' Renew
2021-10-11
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ...
Juan Linietsky
2021-10-09
implement ping-pong loop in animation
Tokage
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-09-21
Merge pull request #52877 from Calinou/add-print-verbose
Rémi Verschelde
2021-09-21
Add `print_verbose()` built-in function to print in verbose mode only
Hugo Locurcio
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-09-13
Update VisualScriptCustomNode.xml
David Cambré
2021-08-31
Remove cartesian2polar and polar2cartesian
kobewi
2021-08-24
Fix Visual Script editor
Max Hilbrunner
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-07-30
Remove obsolete "dectime" method
Aaron Franke
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-21
Merge pull request #48972 from DavidCambre/Expose_VisualScriptCustomNode_Type...
Rémi Verschelde
2021-07-21
expose type hints for VisualScriptCustomNode
David Cambré
2021-07-13
Document remaining Visual Script classes
Tomasz Chabora
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-14
Fix default value binding in VisualScriptFunctionState
George Marques
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-10
Let var2str display StringName with correct sigil
Jonathan Gollnick
2021-06-07
Style: Cleanup uses of double spaces between words
Rémi Verschelde
2021-02-01
Replace ColorN and from HTML with a string constructor
Aaron Franke
2021-01-04
Merge pull request #44914 from swarnimarun/master-visualscript-refactor
Rémi Verschelde
2021-01-05
Fix doc for the VisualScript class.
Swarnim Arun
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-11-20
doc: Warn about using Node internal processing
Rémi Verschelde
2020-11-09
Variant: Sync docs with new constructors, fixups after #43403
Rémi Verschelde
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-11-04
doc: Sync classref with current source + fixup some bindings
Rémi Verschelde
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-06-17
DocData: Skip language-specific ClassDoc without methods/constants
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
Remove deprecated decimals builtin
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-09-27
doc: Sync classref with current source
Rémi Verschelde
2019-09-26
Visualscript editor graph unification & refactoring
Swarnim Arun
2019-09-24
doc: Sync classref with current source
Rémi Verschelde
2019-07-22
doc: Sync classref with current source
Rémi Verschelde
2019-07-20
Added lerp_angles built-in function
Chaosus
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Remove null default values that can't be determined
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred
Rémi Verschelde
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
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