Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-08-22 | Replace BIND_VMETHOD by new GDVIRTUAL syntax | reduz | |
* New syntax is type safe. * New syntax allows for type safe virtuals in native extensions. * New syntax permits extremely fast calling. Note: Everything was replaced where possible except for `_gui_input` `_input` and `_unhandled_input`. These will require API rework on a separate PR as they work different than the rest of the functions. Added a new method flag METHOD_FLAG_OBJECT_CORE, used internally. Allows to not dump the core virtuals like `_notification` to the json API, since each language will implement those as it is best fits. | |||
2021-07-30 | Remove obsolete "dectime" method | Aaron Franke | |
Replaced by "move_toward" | |||
2021-07-30 | doc: Use self-closing tags for `return` and `argument` | Rémi Verschelde | |
For the time being we don't support writing a description for those, preferring having all details in the method's description. Using self-closing tags saves half the lines, and prevents contributors from thinking that they should write the argument or return documentation there. | |||
2021-07-21 | Merge pull request #48972 from ↵ | Rémi Verschelde | |
DavidCambre/Expose_VisualScriptCustomNode_TypeHints_m | |||
2021-07-21 | expose type hints for VisualScriptCustomNode | David Cambré | |
Co-Authored-By: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-07-13 | Document remaining Visual Script classes | Tomasz Chabora | |
2021-06-18 | Better format arguments in variant parser | Michael Alexsander Silva Dias | |
2021-06-14 | Fix default value binding in VisualScriptFunctionState | George Marques | |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez | |
2021-06-10 | Let var2str display StringName with correct sigil | Jonathan Gollnick | |
2021-06-07 | Style: Cleanup uses of double spaces between words | Rémi Verschelde | |
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot. | |||
2021-02-01 | Replace ColorN and from HTML with a string constructor | Aaron Franke | |
2021-01-04 | Merge pull request #44914 from swarnimarun/master-visualscript-refactor | Rémi Verschelde | |
Fix doc for the VisualScript class after #39649 PR | |||
2021-01-05 | Fix doc for the VisualScript class. | Swarnim Arun | |
2021-01-04 | doc: Sync classref with current source | Rémi Verschelde | |
2020-11-20 | doc: Warn about using Node internal processing | Rémi Verschelde | |
See #43689. Also 'fixed' some spelling for behavior in publicly visible strings. (Sorry en_GB, en_CA, en_AU, and more... Silicon Valley won the tech spelling war.) | |||
2020-11-09 | Variant: Sync docs with new constructors, fixups after #43403 | Rémi Verschelde | |
Change DocData comparators for MethodDoc and ArgumentDoc to get a better ordering of constructors. | |||
2020-11-06 | Exposed randi_range to global funcs + renamed rand_range to randf_range | Yuri Roubinsky | |
2020-11-04 | doc: Sync classref with current source + fixup some bindings | Rémi Verschelde | |
Includes various changes triggered by the refactoring of method bindings. | |||
2020-08-31 | Add link titles for all links in the class reference | Hugo Locurcio | |
This makes them display in a nicer way in the editor help. (The title will display instead of the full URL.) | |||
2020-06-17 | DocData: Skip language-specific ClassDoc without methods/constants | Rémi Verschelde | |
Removes the useless `@C#`, `@NativeScript` and `@VisualScript` entries. | |||
2020-02-22 | doc: Sync classref with StringName/Callable changes | Rémi Verschelde | |
2020-02-18 | doc: Sync classref with current source | Rémi Verschelde | |
Handle removal of Pool*Array types and other recent changes. | |||
2020-02-12 | Remove deprecated decimals builtin | Rémi Verschelde | |
Replaced by 'step_decimals' in 3.2 via #21425. | |||
2020-01-31 | Update docs to version 4.0 | clayjohn | |
2020-01-26 | doc: Drop unused 'category' property from header | Rémi Verschelde | |
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0. | |||
2020-01-23 | doc: Misc updates for AnimationNode* and others | Rémi Verschelde | |
- Add some missing descriptions. - Add links to tutorials for ARVR and AnimationTree. - Style fixes. - Engine changes: * Make `AnimationNodeTransition.input_<number>` properties internal so that they don't appear in the docs. They still appear in the inspector based on the actual number of inputs requested. * Drop unimplemented `CPUParticles.flatness`. It's only used for 3D particles in `ParticlesMaterial`, and thus only relevant for `CPUParticles3D`. | |||
2019-12-06 | doc: Markup fixes for enums and constants | Rémi Verschelde | |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde | |
And various fixes to bindings, hyperlinks and an uninitialized variable. | |||
2019-09-26 | Visualscript editor graph unification & refactoring | Swarnim Arun | |
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes | |||
2019-09-24 | doc: Sync classref with current source | Rémi Verschelde | |
Fix a few missing bindings or unspecified argument names and default values. | |||
2019-07-22 | doc: Sync classref with current source | Rémi Verschelde | |
2019-07-20 | Added lerp_angles built-in function | Chaosus | |
Co-authored-by: Xrayez <https://github.com/Xrayez> Co-authored-by: DleanJeans <https://github.com/DleanJeans> | |||
2019-07-15 | doc: Sync classref with current source | Rémi Verschelde | |
2019-06-30 | doc: Remove null default values that can't be determined | Rémi Verschelde | |
Applying #30187. | |||
2019-06-30 | doc: Add default values to all properties | Rémi Verschelde | |
Thanks to @bojidar-bg's impressive work in #29380. | |||
2019-06-27 | Proofread and improve the whole class reference | Hugo Locurcio | |
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies | |||
2019-06-27 | doc: Don't use `GlobalScope` scope in hyperlinks, it's automatically inferred | Rémi Verschelde | |
2019-06-27 | doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks | Rémi Verschelde | |
2019-06-27 | doc: Complete and harmonize all _MAX constant descriptions | Rémi Verschelde | |
2019-06-18 | doc: Improve docs for Resource* classes | Rémi Verschelde | |
Also move module-specific classes to their own module's `doc_classes` folder. | |||
2019-05-28 | Added move_toward functions for float, Vector2 and Vector3 | Giacom | |
2019-04-22 | Merge pull request #28125 from KoBeWi/code_true_code | Rémi Verschelde | |
Consistently wrap booleans in [code] | |||
2019-04-19 | doc: Drop unused <demos> tag | Rémi Verschelde | |
2019-04-17 | Consistently wrap booleans in [code] | Tomasz Chabora | |
2019-04-08 | Merge pull request #27231 from Chaosus/smoothstep | Rémi Verschelde | |
Added smoothstep built-in function | |||
2019-04-07 | Added smoothstep built-in function | Chaosus | |
2019-04-01 | doc: Bump version to 3.2 | Rémi Verschelde | |
2019-02-10 | doc: Misc formatting fixes | Rémi Verschelde | |
2019-01-07 | doc: Fix wrong references found by new makerst.py | Rémi Verschelde | |
Thanks @PJB3005 |