summaryrefslogtreecommitdiff
path: root/modules/upnp
AgeCommit message (Collapse)Author
2020-02-27Mention the `duration` parameter unit in `UPNP.add_port_mapping()`Hugo Locurcio
2020-01-31Update docs to version 4.0clayjohn
2020-01-26doc: Drop unused 'category' property from headerRémi Verschelde
We already removed it from the online docs with #35132. Currently it can only be "Built-In Types" (Variant types) or "Core" (everything else), which is of limited use. We might also want to consider dropping it from `ClassDB` altogether in Godot 4.0.
2020-01-01Update copyright statements to 2020Rémi Verschelde
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
2019-07-03SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor definesRémi Verschelde
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines.
2019-06-30Update miniupnpc library to latest masterFabio Alessandrelli
2019-06-30doc: Add default values to all propertiesRémi Verschelde
Thanks to @bojidar-bg's impressive work in #29380.
2019-06-27doc: UPNP: Add example on how to open/close a porttree786
I have added a small code sample to show how to automate the process of port forwarding (and closing after you are done). Thanks to @mhilbrunner for explaining how to achieve t0his (see #18780)
2019-06-27doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinksRémi Verschelde
2019-04-30SCons: Always use env.Prepend for CPPPATHRémi Verschelde
Include paths are processed from left to right, so we use Prepend to ensure that paths to bundled thirdparty files will have precedence over system paths (e.g. `/usr/include` should have lowest priority).
2019-04-19doc: Drop unused <demos> tagRémi Verschelde
2019-04-01doc: Bump version to 3.2Rémi Verschelde
2019-02-12Modules: Ensure classes match their header filenameRémi Verschelde
Renamed: - `modules/mono/mono_gd/gd_mono_class_member.h` -> `i_mono_class_member.h` - `modules/upnp/upnpdevice.h` -> `upnp_device.h` - `modules/websocket/websocket_multiplayer.h` -> `websocket_multiplayer_peer.h`
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
Also remove unnecessary `Export('env')` in other SCsubs, Export should only be used when exporting *new* objects.
2018-09-12Misc. typosluz.paz
Found via `codespell -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"`
2018-09-11Fix mistake in previous commitRémi Verschelde
2018-09-11UPnP: Fix includes of thirdparty headersRémi Verschelde
2018-06-07Add UPnP support (port forwarding, querying external IP)mhilbrunner