Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-10 | Merge pull request #55225 from bruvzg/fix_ligature_cursor_and_ot_features | Rémi Verschelde | |
2022-01-10 | Fix freezes when tab is zero or negative width. | bruvzg | |
2022-01-09 | [TextServer] Improve ligature cursor handling. | bruvzg | |
Fix mid-grapheme hit test. Fix OpenType features property handling, add default features override option. Enable mid-grapheme cursor by default. | |||
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2021-12-15 | [Text Server] Fix re-shaping of substrings, improve oversampling scale. | bruvzg | |
2021-12-09 | align to horizontal_alignment, valign to vertical_alignment, related | Nathan Franke | |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A | |
2021-11-12 | Add a minimal template build to CI | Aaron Franke | |
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde | |
2021-11-09 | Merge pull request #46721 from bruvzg/custom_word_break_punct | Rémi Verschelde | |
2021-11-09 | Merge pull request #54372 from bruvzg/text_edit_ui | Rémi Verschelde | |
2021-10-31 | Repaired mistyped of 'threshold' on several files. | M. Huri | |
2021-10-31 | Add functions for getting name and font style from dynamic and bitmap fonts. | bruvzg | |
Add font selection toolbar editor plugin. | |||
2021-10-25 | Ignore empty Font resources as theme override. | bruvzg | |
Add range hint to font_size properties. Remove excessive `base_size` Font property. | |||
2021-10-15 | [TextServer] Add texture index, offsets array size and Unicode char validation. | bruvzg | |
2021-10-12 | Move static feature set and number system `StringName`s to the singleton. | bruvzg | |
Remove `hb_` prefix from the custom bitmap font functions to avoid potential conflicts with the HarfBuzz. Cleanup commented debug code. Update numbering system data to CLDR 39. | |||
2021-10-01 | [Text Server] Add support for user defined punctuation list, used for word ↵ | bruvzg | |
breaking. | |||
2021-10-01 | Implement TextServer GDExtension interface, remove TextServer GDNative ↵ | bruvzg | |
interface. | |||
2021-09-30 | Use range iterators for `Map` | Lightning_A | |
2021-09-29 | Rename RID's `getornull()` to `get_or_null()` | Hugo Locurcio | |
2021-09-29 | [Fallback TextServer] Fix char to glyph conversion. | bruvzg | |
2021-09-27 | Fix trim overrun width not being reset. | bruvzg | |
2021-09-15 | TextServer: Fix build with freetype disabled | Rémi Verschelde | |
Also remove RTR calls as we don't translate internal error messages. | |||
2021-09-01 | [TextServer] Fix HarfBuzz handle init order. Fix MinGW build. | bruvzg | |
2021-08-27 | Makes FontData importable resource. | bruvzg | |
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support. | |||
2021-08-11 | Merge pull request #51178 from Geometror/layout-options-textline-textparagraph | Rémi Verschelde | |
Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | |||
2021-08-11 | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | Hendrik Brucker | |
2021-08-08 | [Text Server] Improve object (image/table) inline alignment. | bruvzg | |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde | |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-15 | Misc cleanup of header includes | Rémi Verschelde | |
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away... | |||
2021-07-13 | Separate underscore from grapheme punctuation to enable doubleclick and ↵ | Leonardo Christino | |
caret jump over snakecase variables in editor | |||
2021-07-04 | Improvements to Label's layout options | Hendrik Brucker | |
- Added options to trim the text in case it overruns - Added more autowrap modes - Improved line breaking, which ignores trailing spaces | |||
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A | |
2021-06-10 | [CTL] Improve font fallback order selection. | bruvzg | |
2021-05-25 | Rename File::get_len() get_length() | Marcel Admiraal | |
2021-05-17 | Make all file access 64-bit (uint64_t) | Pedro J. Estébanez | |
This changes the types of a big number of variables. General rules: - Using `uint64_t` in general. We also considered `int64_t` but eventually settled on keeping it unsigned, which is also closer to what one would expect with `size_t`/`off_t`. - We only keep `int64_t` for `seek_end` (takes a negative offset from the end) and for the `Variant` bindings, since `Variant::INT` is `int64_t`. This means we only need to guard against passing negative values in `core_bind.cpp`. - Using `uint32_t` integers for concepts not needing such a huge range, like pages, blocks, etc. In addition: - Improve usage of integer types in some related places; namely, `DirAccess`, core binds. Note: - On Windows, `_ftelli64` reports invalid values when using 32-bit MinGW with version < 8.0. This was an upstream bug fixed in 8.0. It breaks support for big files on 32-bit Windows builds made with that toolchain. We might add a workaround. Fixes #44363. Fixes godotengine/godot-proposals#400. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2021-03-31 | [Complex Text Layouts] Provide access to glyph contour points. | bruvzg | |
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 | |
2021-03-08 | Improve bitmap font scaling. Fix default theme font size. | bruvzg | |
2021-02-24 | Merge pull request #46045 from bruvzg/text_server_bmp_create | Rémi Verschelde | |
[TextServer] Restores bitmap font dynamic construction functions. | |||
2021-02-19 | Make FreeType optional for export templates. | bruvzg | |
2021-02-15 | [Text Server] Restores bitmap font dynamic construction functions. | bruvzg | |
2021-02-15 | [TextServer] Restore character and space extra spacing support. | bruvzg | |
2021-02-14 | [CTL] Fix scaling of the underline position and size. | bruvzg | |
2021-02-08 | Initialize class/struct variables with default values in modules/ | Rafał Mikrut | |
2021-01-31 | Use integer coordinates for the font glyphs rendering. | bruvzg | |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! 2020 has been a tough year for most of us personally, but a good year for Godot development nonetheless with a huge amount of work done towards Godot 4.0 and great improvements backported to the long-lived 3.2 branch. We've had close to 400 contributors to engine code this year, authoring near 7,000 commit! (And that's only for the `master` branch and for the engine code, there's a lot more when counting docs, demos and other first-party repos.) Here's to a great year 2021 for all Godot users 🎆 | |||
2020-12-29 | Fix missed renamings from empty() to is_empty() | Rémi Verschelde | |
Those were missed in #44401 or added by later PRs. | |||
2020-12-21 | Use integer text position in scroll container, TextEdit and canvas editor, ↵ | bruvzg | |
to ensure sharp text rendering. Use integer font align/advance with any font scaling, to ensure sharp text rendering. |