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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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text_server_adv
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text_server_adv.cpp
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Commit message (
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Author
2023-01-13
Refactor ProjectSetting overrides
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2023-01-02
[TextServer] Make `free` calls thread safe.
bruvzg
2022-12-17
Scale MSDF font outline with the font size and MSDF source size to match dyna...
bruvzg
2022-12-16
Fix String::word_wrap() for long words
Haoyu Qiu
2022-12-15
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables.
bruvzg
2022-12-11
check for empty string TextServer _string_to_upper
evan-gordon
2022-12-10
[TextServer] Do not clean up font texture cache when setting `allow_system_fa...
bruvzg
2022-12-04
Use system fonts as fallback and improve system font handling.
bruvzg
2022-11-21
[TextServer] Fix line breaking for the special fonts that substitute a long s...
bruvzg
2022-11-04
Implement SVG in OT support.
bruvzg
2022-11-01
[TextServer] Fix hex code box positions in vertical text layout.
bruvzg
2022-10-31
[TextServer] Fix incorrect line breaks count for embedded objects (e.g. RTL t...
bruvzg
2022-10-31
Improve text line breaking performance for long lines.
bruvzg
2022-10-31
Merge pull request #67562 from bruvzg/improve_font_packing
Rémi Verschelde
2022-10-31
Merge pull request #67409 from bruvzg/fix_oversampling_rounding
Rémi Verschelde
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-18
Improve font glyph cache packing shelf best height fit heuristic.
bruvzg
2022-10-17
Merge pull request #67521 from nikitalita/speed_up_texture_pos
Rémi Verschelde
2022-10-17
[TextServer] Do not round glyph advances / coordinates if font oversampling o...
bruvzg
2022-10-16
Speed up `find_texture_pos_for_glyph()`
nikitalita
2022-10-17
Fix memory leak when `_ensure_cache_for_size()` fails
Haoyu Qiu
2022-10-14
Make some Image methods static
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-28
Merge pull request #66532 from bruvzg/mipmap_change
Rémi Verschelde
2022-09-28
[Text Server] Clear textures after "generate mipmaps" property change.
bruvzg
2022-09-28
[GDExtension] Use function names with underscore for TextServer extension, ad...
bruvzg
2022-09-26
[RTL] Fix font variations / OpenType features of theme default font not updat...
bruvzg
2022-09-25
[TextServer] Always prefer main font over fallbacks, regardless of script/lan...
bruvzg
2022-09-22
[GDExtension] Implement support for typed arrays.
bruvzg
2022-09-21
Merge pull request #65914 from bruvzg/fix_trim_wo_space
Rémi Verschelde
2022-09-19
Replace File/Directory with FileAccess/DirAccess
kobewi
2022-09-18
Fix crash when executing `FontFile.get_face_count`
Haoyu Qiu
2022-09-16
Fix line trim/ellipsis when line do not have space or newline at the end.
bruvzg
2022-09-02
Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray
Rémi Verschelde
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-09-01
[TextServer] Fix LCD AA fonts reading wrong glyphs.
bruvzg
2022-08-30
Fix MSDF fonts color modulation.
bruvzg
2022-08-26
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0
Rémi Verschelde
2022-08-23
Merge pull request #63959 from KoBeWi/typo_arrray
Rémi Verschelde
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Fix color modulation of the grayscale glyphs in font with mixed color / grays...
bruvzg
2022-08-09
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsuppo...
bruvzg
2022-08-05
[Text Server] Prevent composite glyphs which incorporate kashida from being u...
bruvzg
2022-08-04
Fix overrun flag check and HarfBuzz safe to break flag check.
bruvzg
2022-08-04
HarfBuzz: Update to version 5.1.0, use new FLAG_SAFE_TO_INSERT_TATWEEL flag t...
bruvzg
2022-08-02
[TextServer] Add ICU Unicode security and spoofing detection.
bruvzg
2022-08-02
[TextServer] Implement ICU/UAX 31 based `is_valid_identifier` function.
bruvzg
2022-07-31
[TextServer] Ensure that built-in library headers are always included before ...
bruvzg
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