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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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text_server_adv
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text_server_adv.cpp
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Author
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-03-31
[Complex Text Layouts] Provide access to glyph contour points.
bruvzg
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-02-24
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-19
Make FreeType optional for export templates.
bruvzg
2021-02-15
[Text Server] Restores bitmap font dynamic construction functions.
bruvzg
2021-02-15
[TextServer] Restore character and space extra spacing support.
bruvzg
2021-01-25
[CTL] Do not break line on the span (e.g. RTL BBCode tag) edges.
bruvzg
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-14
Add word breaks on punctuation characters.
bruvzg
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-06
[Complex Text Layouts] Fix bitmap font memory leak.
bruvzg
2020-12-06
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
bruvzg
2020-12-06
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...
bruvzg
2020-11-26
[Complex Text Layouts] Implement ICU / HarfBuzz based TextServer module.
bruvzg