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2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez
classes
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-06Mono vorbis support fixed, closes #10787Juan Linietsky
2017-09-02Fix missing pragma pushHein-Pieter van Braam
I forgot to pragma push the ignored warning in #10877 this adds the missing ones.
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01Fix crash when destroying AudioStreamPlaybackOGGVorbisEvgeny Zuev
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-22readded ability to set loop offset in seconds, closes #9630Juan Linietsky
2017-07-29Fixed AudioStreamPlaybackOGGVorbis::_mix_internal getting stuck in infinite ↵Fabian Mathews
loop causing audio to freeze
2017-06-16Complete changing of resource extensionsGeorge Marques
Some places were missing in e42d59f.
2017-06-15Rename Godot-specific resource extensionsGeorge Marques
2017-04-28Move other lone thirdparty files to thirdparty/miscRémi Verschelde
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp.
2017-04-25Fix AudioPlayer.get_pos() always returns 0NNesh
2017-04-25Fix AudioPlayer.play() bug when music always starts from 0 posNNesh
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-24Fix typos in source code using codespellRémi Verschelde
From https://github.com/lucasdemarchi/codespell
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-13Rename the _MD macro to D_METHODHein-Pieter van Braam
This new name also makes its purpose a little clearer This is a step towards fixing #56
2017-02-13Remove use of _SCS from ADD_METHODHein-Pieter van Braam
This saves typing and is a step towards fixing #56
2017-02-03Changed OGG Vorbis type to be imported, so it's possible to specify loopJuan Linietsky
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky