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path: root/modules/squish/image_compress_squish.h
AgeCommit message (Collapse)Author
2017-05-31rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky
2017-05-18Use libsquish to decompress DXT textures.Ferenc Arn
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games!
2016-10-15squish: Move to a module and split thirdparty libRémi Verschelde