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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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raycast
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Author
2021-11-01
Add support for PowerPC family
Daniel Kolesa
2021-10-22
Add support for the RISC-V architecture
Aaron Franke
2021-09-30
Merge pull request #53245 from JFonS/occ_fixes2
Rémi Verschelde
2021-09-30
Merge pull request #52544 from JFonS/lod_fixes
Juan Linietsky
2021-09-30
Occlusion culling fixes
jfons
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-28
Force optimized builds for thirdparty Embree files
jfons
2021-09-27
Auto LOD fixes and improvements
jfons
2021-09-20
Merge pull request #52545 from JFonS/occ_fixes
Rémi Verschelde
2021-09-13
Upgrade Embree and enable ray packets
Joan Fons
2021-09-10
Occlusion culling fixes
jfons
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-21
Upgrade Embree to the latest official release.
jfons
2021-05-11
Add checks for __SSE2__ in the lightmap raycaster
JFonS
2021-05-11
SCons: Disable embree-based modules on x86 (32-bit)
Rémi Verschelde
2021-05-04
Port changes to the "raycast" module build files from 3.x
jfons
2021-04-28
Raycast: Fix use of removed copymem after #48239
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons