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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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modules
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opus
/
audio_stream_opus.cpp
Age
Commit message (
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Author
2020-02-28
Removed interactive loader, added proper thread loading.
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-12
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in rest of 'modules/'
Robin Hübner
2019-07-07
Fixes minor issues found by static analyzer
qarmin
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Misc. typos
luz.paz
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-10-28
Refactor bufer to buffer
Poommetee Ketson
2017-09-23
Rename get_position => get_playback_position and seek_pos => seek on audio cl...
Marcelo Fernandez
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
rename String.extension() -> String.get_extension() / String.basename() -> St...
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-15
ogg/vorbis/opus: Make them modules and unbundle thirdparty libs
Rémi Verschelde