Age | Commit message (Collapse) | Author |
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Get OpenXR with OpenGL working on SteamVR
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Fixes issue where failed start of OpenXR causes issues
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OpenXR: Do not use SRGB swapchains with OpenGL
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This commit removes SRGB swapchain options for use with OpenGL, to avoid
the hardware doing an additional SRGB conversion and thus causing colors
to differ from other rendering paths.
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This commit adds proper checking for XR_KHR_loader_init support and
fixes the warning regarding missing extensions on Android to only appear
if neither XR_KHR_loader_init nor XR_KHR_loader_init_android are
supported by the runtime.
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OpenXR: Add Pico controller profile
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Also includes #71080.
Co-authored-by: Psychpsyo <60073468+Psychpsyo@users.noreply.github.com>
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This commit adds the Pico controller used in the Pico 4 as implemented
in current versions of the OpenXR runtime on the device itself. Note
that the extension and paths used in this commit might become obsolete
once there is official support for the Pico 4 in the OpenXR standard.
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As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
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Made extension container in OpenXRAPI static
Moved controller meta data into extensions where applicable
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This commit replaces potentially unsafe static casts with
Object::cast_to and fixes the order in which UI elements are looped over
when removing controls. This fixes crashes and wrong data being
displayed in the OpenXR action map editor when saving or resetting
action maps.
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Various fixes for OpenXR action map meta data and editing
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Fix property type for OpenXR display refresh rate
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Make submitting depth buffer in OpenXR optional
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right eye
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renderer
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Fixes #69470.
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available (but it works anyway)
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Add necessary build flags and switch from using a
GLES2 context to a GLES3 one.
This also enables building for OpenXR
Co-authored-by: m4gr3d <fhuyakou@gmail.com>
Co-authored-by: dsnopek <dsnopek@gmail.com>
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- Use gl.h provided by GLAD in the OpenXR module
- Use non-EXT variants of some OpenGL defines
- Remove libGL-related code paths
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Partial support for Pico 4
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Expose string array properties in OpenXR module as PackedStringArray
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They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
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OpenXRInterface::get_transform_for_view
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This commit adds support for the OpenXR extension
XR_KHR_android_create_instance, which seems to be required on Pico
devices.
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Fix several render issues found while debugging XR
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- Removed empty paragraphs in XML.
- Consistently use bold style for "Example:", on a new line.
- Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`).
- Fix invalid usage of backticks for inline code in BBCode.
- Fix some American/British English spelling inconsistencies.
- Other minor fixes spotted along the way, including typo fixes with codespell.
- Don't specify `@GlobalScope` for `enum` and `constant`.
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Unify usage of GLOBAL/EDITOR_GET
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Rename queue_delete => queue_free
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# Conflicts:
# editor/plugins/tiles/tiles_editor_plugin.cpp
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Fix two typos in tracker names and a bug in OpenXR haptic feedback
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Filter out HTC OpenXR paths based on extension
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Adding support for the OpenXR Display Refresh Rate extension
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