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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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openxr
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openxr_api.h
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2022-12-06
Make submitting depth buffer in OpenXR optional
Bastiaan Olij
2022-10-19
Filter out HTC OpenXR paths based on extension
Bastiaan Olij
2022-10-10
Adding support for the OpenXR Display Refresh Rate extension
Bastiaan Olij
2022-10-05
Adding getters to RenderTarget and implementing override functionality for XR
Bastiaan Olij
2022-09-27
Add Passthrough extension wrapper
Gabor Koncz
2022-09-27
Merge pull request #66282 from BastiaanOlij/openxr_palm_pose
Rémi Verschelde
2022-09-26
Adding OpenXR hand tracking support
Bastiaan Olij
2022-09-24
Dynamic loading of OpenXR Loader on Android
Gergely Kis
2022-09-23
Add OpenXR palm pose extension support
Bastiaan Olij
2022-07-25
Code quality: Fix header guards consistency
Rémi Verschelde
2022-07-23
Implement Vector4, Vector4i, Projection
reduz
2022-06-14
Expose XRPose's get angular velocity.
K. S. Ernest (iFire) Lee
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-06
Added missing interaction profiles and making sure related extensions are ena...
Bastiaan Olij
2022-04-04
Add action map editor for OpenXR
Bastiaan Olij
2022-03-29
Move OpenXR project settings to the main, to make them visible on unsupported...
bruvzg
2022-03-25
Cleanup OpenXR on initialisation failure
Bastiaan Olij
2022-03-10
Adding signals and events to OpenXR interface
Bastiaan Olij
2022-02-23
Implementing OpenXR driver
Bastiaan Olij