index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
opensimplex
Age
Commit message (
Expand
)
Author
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-04
Updated open-simplex to have const noise functions
Sacha Waked
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-01
Fix OpenSimplexNoise get_image() swap axes
RaphaelHunter
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-06
NoiseTexture: prevent race condition because of Ref::unref()
lupoDharkael
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-08
Fix missing module editor icons
Andrii Doroshenko (Xrayez)
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-30
Increase the maximum number of octaves in OpenSimplexNoise to 9
Hugo Locurcio
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Merge pull request #35567 from Xrayez/doc-noise-null-data
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-26
Mention that `NoiseTexture` uses threads internally
Andrii Doroshenko (Xrayez)
2020-01-07
Make NoiseTexture threading more robust
JFonS
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-28
Add support for creating editor icons per module
Andrii Doroshenko (Xrayez)
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-06-17
Added description to get_noise_1d() in OpenSimplexNoise
unknown
2019-04-30
SCons: Always use env.Prepend for CPPPATH
Rémi Verschelde
2019-04-22
Merge pull request #28125 from KoBeWi/code_true_code
Rémi Verschelde
2019-04-19
doc: Drop unused <demos> tag
Rémi Verschelde
2019-04-17
Consistently wrap booleans in [code]
Tomasz Chabora
2019-04-15
doc: Sync classref with current source
Rémi Verschelde
2019-04-06
Merge pull request #26634 from psuhas77/patch-3
Rémi Verschelde
2019-04-01
doc: Bump version to 3.2
Rémi Verschelde
2019-03-07
doc: Sync classref with current source
Rémi Verschelde
2019-03-05
Added get_noise_1d
2017A7PS0002G
2019-03-04
changed default noisetexture strength
clayjohn
[next]