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Godot with FMOD integration
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opensimplex
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Author
2021-05-20
Add support for generating noise images with an offset.
Casey Foote
2021-03-28
Rename Texture.get_data() to get_image()
Marcel Admiraal
2021-02-25
Document seamless noise having a lower contrast than non-seamless noise
Hugo Locurcio
2021-02-10
Removed _change_notify
reduz
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-02-01
Merge pull request #37547 from aaronfranke/tau
Rémi Verschelde
2021-01-29
Modernize Thread
Pedro J. Estébanez
2021-01-09
Use Math_TAU and deg2rad/rad2deg in more places and optimize code
Aaron Franke
2021-01-07
Merge pull request #44832 from nathansmith339/opensimplex-optimization
Rémi Verschelde
2021-01-06
Optimize data format for OpenSimplex images
nevarek
2021-01-01
Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-define
Rémi Verschelde
2021-01-01
Use `static const int` instead of `#define` for OpenSimplexNoise octaves
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-04
Updated open-simplex to have const noise functions
Sacha Waked
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-25
Optimize SVG using `svgcleaner --multipass`
Hugo Locurcio
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-01
Fix OpenSimplexNoise get_image() swap axes
RaphaelHunter
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-06
NoiseTexture: prevent race condition because of Ref::unref()
lupoDharkael
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-23
Adding missing include guards to header files identified by LGTM.
Rajat Goswami
2020-03-08
Fix missing module editor icons
Andrii Doroshenko (Xrayez)
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-25
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
Juan Linietsky
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-02-11
Texture refactor
Juan Linietsky
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-30
Increase the maximum number of octaves in OpenSimplexNoise to 9
Hugo Locurcio
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-26
Merge pull request #35567 from Xrayez/doc-noise-null-data
Rémi Verschelde
2020-01-26
Complete various class references
clayjohn
2020-01-26
Mention that `NoiseTexture` uses threads internally
Andrii Doroshenko (Xrayez)
2020-01-07
Make NoiseTexture threading more robust
JFonS
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-24
doc: Fix parsing of self-closing XML tags
Rémi Verschelde
2019-09-04
Run doctool after overridden properties changes
Bojidar Marinov
2019-07-15
doc: Sync classref with current source
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-28
Add support for creating editor icons per module
Andrii Doroshenko (Xrayez)
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
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