index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
modules
/
opensimplex
/
open_simplex_noise.h
Age
Commit message (
Expand
)
Author
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-05-20
Add support for generating noise images with an offset.
Casey Foote
2021-02-08
Initialize class/struct variables with default values in modules/
Rafał Mikrut
2021-01-01
Merge pull request #44862 from Calinou/opensimplex-no-max-octaves-define
Rémi Verschelde
2021-01-01
Use `static const int` instead of `#define` for OpenSimplexNoise octaves
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-04
Updated open-simplex to have const noise functions
Sacha Waked
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-01-30
Increase the maximum number of octaves in OpenSimplexNoise to 9
Hugo Locurcio
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-06-19
Made use of semicolons more consitent, fixed formatting
JohnJLight
2019-03-05
Added get_noise_1d
2017A7PS0002G
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-28
Renaming SimplexNoise refs to OpenSimplexNoise
santouits