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Because I think github doesn't show history of renamed files
- The original work is done in commit f12a1b8
by JFonS
- Improved Documentation in commit a386af6
- Last change on the files was in commit 463af5b
- and Fixed compiler warnings in commit e5bbcb8bcf8180a54fdcc5c4291b153246d861ce
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Replace "persistance" with "persistence" in the simplex code.
Also made some minor fixes to the docs.
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Spaces were added after code blocks to ensure correct rendering
on the online class reference.
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NOTE: This changes the RPC_MODE_* enum values.
Games should be re-exported. GDNative rebuilt.
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SimplexNoise can be used to generate parameterized fractal noise based on Open Simplex.
NoiseTexture uses SimplexNoise to generate noise textures for using in
shaders/visual effects.
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