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2023-01-05One Copyright Update to rule them allRémi Verschelde
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
2022-08-22Make `_validate_property` a multilevel methodYuri Sizov
2022-05-18Fix noise offset not affecting domain warpHendrik Brucker
- also added domain warp to get_noise_1d
2022-05-16Fix domain warp fractal type defaulting to the wrong value (and refactor ↵Hendrik Brucker
enum conversion)
2022-04-19Restructure and refine the noise moduleHendrik Brucker
2022-04-16Add spaces to FastNoiseLite enum hint namesFireForge
2022-03-31Fix group name in FastNoise and GradientFireForge
2022-03-20Add FastNoiseLite / general noise overhaulHendrik Brucker
- replace OpenSimplexNoise Co-authored-by: Cory Petkovsek <tinmanjuggernaut@users.noreply.github.com>