Age | Commit message (Expand) | Author |
2022-05-16 | Clamp NavigationMesh sample_distance above zero | smix8 |
2022-05-16 | Merge pull request #60958 from smix8/navigation_server_rid_utility_4.x | Rémi Verschelde |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-12 | Add NavigationServer2D/3D API functions to find missing RID info | smix8 |
2022-05-11 | Add Warning to NavigationMesh bake when source geometry is suspiciously big | smix8 |
2022-05-04 | Refactor module initialization | reduz |
2022-05-02 | Use CollisionObject3D API when baking the navmesh with static colliders, inst... | trollodel |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde |
2022-04-26 | Create NavMap thread pool only when it's used, to prevent creating excessive ... | bruvzg |
2022-04-26 | Merge pull request #60359 from adamscott/nav-map-thread-work-pool | Rémi Verschelde |
2022-04-22 | Fix crash in `GodotNavigationServer::map_get_path` | Pawel Lampe |
2022-04-20 | Fix more issues found by cppcheck. | bruvzg |
2022-04-19 | Use ThreadWorkPool instead of thread_process_array in NavMap | Adam Scott |
2022-04-14 | NavMap::get_path Fix not resetting least_cost_id | kleonc |
2022-04-08 | Fix navmesh baking | Pawel Lampe |
2022-04-06 | Fix some issues found by cppcheck. | bruvzg |
2022-04-05 | Fix get_simple_path behavior in 2D & 3D | Pawel Lampe |
2022-04-04 | Style: Apply clang-tidy to current code, add `readability-redundant-member-init` | Rémi Verschelde |
2022-04-04 | Zero initialize all pointer class and struct members | Rémi Verschelde |
2022-03-28 | Modules: Don't build editor-specific classes in templates | Rémi Verschelde |
2022-03-09 | Remove VARIANT_ARG* macros | reduz |
2022-02-19 | Core: Use forward declares for Vector3/Vector3i | Rémi Verschelde |
2022-02-16 | Convert _notification methods to switch - Chunk C | Jakob Bouchard |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-14 | Remove the EditorNode parameter from EditorPlugins create methods | trollodel |
2022-02-13 | NavMap Fix polygons being treated like triangle strips instead of triangle fans | kleonc |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-31 | Fix transforms involved into navmesh baking | Pawel Lampe |
2022-01-16 | Consider gridmap collisions in navigation bake | rafallus |
2022-01-04 | Style: Remove inconsistently used `@author` docstrings | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-03 | NavigationMeshInstance: Fix typo to 'vertices' | Rémi Verschelde |
2021-12-02 | Let MultiMeshInstances affect NavigationMeshes | Carlo Cabanilla |
2021-11-23 | Rename `remove()` to `remove_at()` when removing by index | Lightning_A |
2021-11-12 | Modules: Make sure to include modules_enabled.gen.h where needed | Rémi Verschelde |
2021-10-21 | Merge pull request #52367 from Duroxxigar/improve-nav-error-messages | Rémi Verschelde |
2021-10-08 | Improved readability for failing error conditions | Duroxxigar |
2021-09-30 | Use range iterators for `Map` | Lightning_A |
2021-09-29 | Rename RID's `getornull()` to `get_or_null()` | Hugo Locurcio |
2021-09-29 | Use functions defined in the their classes. | Anilforextra |
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp |
2021-08-11 | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-23 | Node3D gizmo improvements | jfons |
2021-07-21 | Use is_equal_approx in more places | Aaron Franke |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-15 | Misc cleanup of header includes | Rémi Verschelde |
2021-07-13 | Implement the ability to disable classes | reduz |
2021-06-30 | Rename `GdNavigationServer` to `GodotNavigationServer` | Rémi Verschelde |