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path: root/modules/navigation/navigation_mesh_generator.h
AgeCommit message (Collapse)Author
2022-04-08Fix navmesh bakingPawel Lampe
- improved mesh data calculation from standalone static colliders so that no VisualServer calls are performed - and thus no VS mutexes need to be locked in case of on-thread baking - improved the same for GridMap's static colliders
2022-01-31Fix transforms involved into navmesh bakingPawel Lampe
Within the context of parsing navigation geometry, this commit: - added missing transform of `MultiMeshInstance` - changed all transforms to global ones so that they don't need to be calculated by hand
2022-01-03Update copyright statements to 2022Rémi Verschelde
Happy new year to the wonderful Godot community!
2021-12-03NavigationMeshInstance: Fix typo to 'vertices'Rémi Verschelde
2021-08-11Improve NavigationMesh typing, parameter validation and documentationHaoyu Qiu
2021-06-30Rename `GdNavigationServer` to `GodotNavigationServer`Rémi Verschelde
And rename `gdnavigation` module to simply `navigation`.