Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-14 | Rename WorldMarginShape to WorldBoundaryShape | PouleyKetchoupp | |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp | |
Also changed CapsuleMesh to make settings consistent between render and physics. | |||
2021-08-11 | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu | |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke | |
2021-07-15 | Misc cleanup of header includes | Rémi Verschelde | |
Was looking for misuse of module headers without checking that the module is actually enabled and got carried away... | |||
2021-06-30 | Rename `GdNavigationServer` to `GodotNavigationServer` | Rémi Verschelde | |
And rename `gdnavigation` module to simply `navigation`. |